Last time, I reported that I was working on adding more color options for my second Freshly Squeezed Entertainment project called Clown Alley Creator, a creativity tool about creating your own fun clowns.
I wasn’t able to spend as much time on it as I would have liked, partly due to preparing my taxes, but I did put a small dent in it.
Sprints 2024-23: Color options
In progress:
- Create wider variety of primary/secondary color options
Unfortunately, I don’t have too much to report as I only managed to dedicate a couple of hours of effort.
Basically, I needed to update the color picker menu so that it is paginated, which means adding the previous and next buttons to navigate those pages. Not a big deal, but it was still a set of tasks to work on.
But most of my effort was on behind-the-scenes logic for handling this menu in a more robust way in order to support the wide variety of colors I want in the game.
I already feel like I am moving too slow as a solo developer with a day job, so when I have a very unproductive week, even if I have good reasons such as being on vacation or as in this case focusing on taxes, I still feel like I’m doing a terrible job. I had expectations that I would have released this game to testers already, and so I feel like I am weeks behind.
But I need to remember that the smallest effort in the right direction is still forward motion. And I’m still easily on track to publishing this game by June, as I had originally planned. It’s not like I have a publisher breathing down my neck. It’s just me, breathing on my own neck (you know what? This metaphor feels weird. Don’t try to picture that). Everything is fine.
Anyway, if you want to learn about the game’s release, look below for how to sign up for that announcement!
Thanks for reading, and stay curious!
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