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	<title>Comments for GBGames - Thoughts on Indie Game Development</title>
	<atom:link href="http://gbgames.com/blog/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://gbgames.com/blog</link>
	<description>An Indie Game Developer's somewhat interesting thoughts</description>
	<lastBuildDate>Mon, 21 May 2012 10:33:00 +0000</lastBuildDate>
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		<title>Comment on Habitually Living on Purpose by Living on Purpose: Insatiable Curiosity &#124; GBGames - Thoughts on Indie Game Development</title>
		<link>http://gbgames.com/blog/2012/05/habitually-living-on-purpose/comment-page-1/#comment-64851</link>
		<dc:creator>Living on Purpose: Insatiable Curiosity &#124; GBGames - Thoughts on Indie Game Development</dc:creator>
		<pubDate>Mon, 21 May 2012 10:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=1914#comment-64851</guid>
		<description>[...] (typeof(addthis_share) == &quot;undefined&quot;){ addthis_share = [];}In Habitually Living on Purpose, I mentioned how I am focusing on habits this year in an attempt to live according to my Life on [...]</description>
		<content:encoded><![CDATA[<p>[...] (typeof(addthis_share) == &quot;undefined&quot;){ addthis_share = [];}In Habitually Living on Purpose, I mentioned how I am focusing on habits this year in an attempt to live according to my Life on [...]</p>
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		<title>Comment on Living on Purpose: Continuous Learning by GBGames</title>
		<link>http://gbgames.com/blog/2012/05/living-on-purpose-continuous-learning/comment-page-1/#comment-64842</link>
		<dc:creator>GBGames</dc:creator>
		<pubDate>Mon, 21 May 2012 01:44:59 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=1931#comment-64842</guid>
		<description>Thanks!</description>
		<content:encoded><![CDATA[<p>Thanks!</p>
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		<title>Comment on Zorro, the Public Domain, and Derivative Works by Zorro</title>
		<link>http://gbgames.com/blog/2007/03/zorro-the-public-domain-and-derivative-works/comment-page-1/#comment-64466</link>
		<dc:creator>Zorro</dc:creator>
		<pubDate>Fri, 18 May 2012 08:53:19 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=576#comment-64466</guid>
		<description>Hehe, look at my name :)

In any case, from what I understand, both the novel &quot;The curse of Capistrano&quot; and &quot;The Mark of Zorro&quot; 1920 movie are declared out of copyright. But they also both clearly use inside their fiction the name Zorro! So, that means the Zorro name is free to use as well.

I also understand that Johnston McCulley sold to Mitchell Gertz the rights for production of the movies, not the books or other derivative art! MOVIES!!!

Or is there anywhere available for all to see the original contract to say otherwise??

So, I think (and Common Sense dictates, too :) ) anyone should be allowed to write a book or create a game about Zorro, using the name, altering the story etc. As long as it is not a movie and such producers don&#039;t claim further rights on the character and the universe itself... 

In any case, personal opinion, I think it is plainly stupid to go into court for such things. Intellectual Property should naturally expire the moment the original author is no longer among the living, and all their works should automatically become public domain. Everybody should freely benefit from them. Then no confusions would ever arise and justice would be done!

Z :)</description>
		<content:encoded><![CDATA[<p>Hehe, look at my name <img src='http://gbgames.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>In any case, from what I understand, both the novel &#8220;The curse of Capistrano&#8221; and &#8220;The Mark of Zorro&#8221; 1920 movie are declared out of copyright. But they also both clearly use inside their fiction the name Zorro! So, that means the Zorro name is free to use as well.</p>
<p>I also understand that Johnston McCulley sold to Mitchell Gertz the rights for production of the movies, not the books or other derivative art! MOVIES!!!</p>
<p>Or is there anywhere available for all to see the original contract to say otherwise??</p>
<p>So, I think (and Common Sense dictates, too <img src='http://gbgames.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  ) anyone should be allowed to write a book or create a game about Zorro, using the name, altering the story etc. As long as it is not a movie and such producers don&#8217;t claim further rights on the character and the universe itself&#8230; </p>
<p>In any case, personal opinion, I think it is plainly stupid to go into court for such things. Intellectual Property should naturally expire the moment the original author is no longer among the living, and all their works should automatically become public domain. Everybody should freely benefit from them. Then no confusions would ever arise and justice would be done!</p>
<p>Z <img src='http://gbgames.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Habitually Living on Purpose by Living on Purpose: Continuous Learning &#124; GBGames - Thoughts on Indie Game Development</title>
		<link>http://gbgames.com/blog/2012/05/habitually-living-on-purpose/comment-page-1/#comment-64114</link>
		<dc:creator>Living on Purpose: Continuous Learning &#124; GBGames - Thoughts on Indie Game Development</dc:creator>
		<pubDate>Tue, 15 May 2012 15:18:36 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=1914#comment-64114</guid>
		<description>[...] (typeof(addthis_share) == &quot;undefined&quot;){ addthis_share = [];}In Habitually Living on Purpose, I mentioned how I am focusing on habits this year in an attempt to live according to my Life on [...]</description>
		<content:encoded><![CDATA[<p>[...] (typeof(addthis_share) == &quot;undefined&quot;){ addthis_share = [];}In Habitually Living on Purpose, I mentioned how I am focusing on habits this year in an attempt to live according to my Life on [...]</p>
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		<title>Comment on Living on Purpose: Continuous Learning by Luisa Berardi Caraballo</title>
		<link>http://gbgames.com/blog/2012/05/living-on-purpose-continuous-learning/comment-page-1/#comment-64101</link>
		<dc:creator>Luisa Berardi Caraballo</dc:creator>
		<pubDate>Tue, 15 May 2012 13:41:31 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=1931#comment-64101</guid>
		<description>I wish I had as much discipline as you do - sometimes.  I enjoyed reading your last few posts on Living on Purpose.</description>
		<content:encoded><![CDATA[<p>I wish I had as much discipline as you do &#8211; sometimes.  I enjoyed reading your last few posts on Living on Purpose.</p>
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		<title>Comment on Living on Purpose: Powered By a Healthy Body by Living on Purpose: Continuous Learning &#124; GBGames - Thoughts on Indie Game Development</title>
		<link>http://gbgames.com/blog/2012/05/living-on-purpose-powered-by-a-healthy-body/comment-page-1/#comment-64089</link>
		<dc:creator>Living on Purpose: Continuous Learning &#124; GBGames - Thoughts on Indie Game Development</dc:creator>
		<pubDate>Tue, 15 May 2012 10:31:15 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=1925#comment-64089</guid>
		<description>[...] Living on Purpose: Powered By a Healthy Body [...]</description>
		<content:encoded><![CDATA[<p>[...] Living on Purpose: Powered By a Healthy Body [...]</p>
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		<title>Comment on The Perils of the Sedentary Indie by Living on Purpose: Powered By a Healthy Body &#124; GBGames - Thoughts on Indie Game Development</title>
		<link>http://gbgames.com/blog/2011/02/the-perils-of-the-sedentary-indie/comment-page-1/#comment-63840</link>
		<dc:creator>Living on Purpose: Powered By a Healthy Body &#124; GBGames - Thoughts on Indie Game Development</dc:creator>
		<pubDate>Wed, 09 May 2012 16:49:14 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=1573#comment-63840</guid>
		<description>[...] wrote about an experience I had with a pulled back muscle in The Perils of the Sedentary Indie. Shortly before I was scheduled to go to GDC in 2011, I was visiting family in Chicago. I have a [...]</description>
		<content:encoded><![CDATA[<p>[...] wrote about an experience I had with a pulled back muscle in The Perils of the Sedentary Indie. Shortly before I was scheduled to go to GDC in 2011, I was visiting family in Chicago. I have a [...]</p>
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		<title>Comment on Habitually Living on Purpose by Living on Purpose: Powered By a Healthy Body &#124; GBGames - Thoughts on Indie Game Development</title>
		<link>http://gbgames.com/blog/2012/05/habitually-living-on-purpose/comment-page-1/#comment-63839</link>
		<dc:creator>Living on Purpose: Powered By a Healthy Body &#124; GBGames - Thoughts on Indie Game Development</dc:creator>
		<pubDate>Wed, 09 May 2012 16:32:11 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=1914#comment-63839</guid>
		<description>[...] Habitually Living on Purpose [...]</description>
		<content:encoded><![CDATA[<p>[...] Habitually Living on Purpose [...]</p>
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		<title>Comment on Habitually Living on Purpose by GBGames</title>
		<link>http://gbgames.com/blog/2012/05/habitually-living-on-purpose/comment-page-1/#comment-63832</link>
		<dc:creator>GBGames</dc:creator>
		<pubDate>Mon, 07 May 2012 18:12:02 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=1914#comment-63832</guid>
		<description>Thanks, Chris! 

I&#039;ll be following up this post with another in which I talk about some of the habits, including my habit of posting &quot;Yesterday&#039;s lesson&quot; on Google+. 

I learned that when you read, you should read on purpose. I used to read books from start to finish, but unless I took notes, I usually forgot so much that it was almost as if I hadn&#039;t read anything at all.

These days, when I&#039;m about to crack open a book, I skim through it quickly to try to get a feel for the contents. Non-fiction books tend to have plenty of headlines and bold or italic text, and I&#039;ve gotten pretty good at deciding what makes for a bad headline. Some people try to be clever with titles, and unfortunately, it makes this process harder. Luckily, most of the time people tend to write headlines that actually reflect what you&#039;ll be reading about.

Anyway, once I get a sense for what the book is about, I try to come up with questions I want answered. Then I read, keeping those questions in mind. 

So instead of getting through a book and forgetting it as I go, I seem to remember more of the important points this way. Sometimes rapidly reading through, I find I can get to the key points faster without having to read each and every single word. 

The habit of writing down what I learned the day before keeps me on the lookout for making sure I have something to write, which also helps with recall. B-)</description>
		<content:encoded><![CDATA[<p>Thanks, Chris! </p>
<p>I&#8217;ll be following up this post with another in which I talk about some of the habits, including my habit of posting &#8220;Yesterday&#8217;s lesson&#8221; on Google+. </p>
<p>I learned that when you read, you should read on purpose. I used to read books from start to finish, but unless I took notes, I usually forgot so much that it was almost as if I hadn&#8217;t read anything at all.</p>
<p>These days, when I&#8217;m about to crack open a book, I skim through it quickly to try to get a feel for the contents. Non-fiction books tend to have plenty of headlines and bold or italic text, and I&#8217;ve gotten pretty good at deciding what makes for a bad headline. Some people try to be clever with titles, and unfortunately, it makes this process harder. Luckily, most of the time people tend to write headlines that actually reflect what you&#8217;ll be reading about.</p>
<p>Anyway, once I get a sense for what the book is about, I try to come up with questions I want answered. Then I read, keeping those questions in mind. </p>
<p>So instead of getting through a book and forgetting it as I go, I seem to remember more of the important points this way. Sometimes rapidly reading through, I find I can get to the key points faster without having to read each and every single word. </p>
<p>The habit of writing down what I learned the day before keeps me on the lookout for making sure I have something to write, which also helps with recall. B-)</p>
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		<title>Comment on Habitually Living on Purpose by Chris Lesage</title>
		<link>http://gbgames.com/blog/2012/05/habitually-living-on-purpose/comment-page-1/#comment-63831</link>
		<dc:creator>Chris Lesage</dc:creator>
		<pubDate>Mon, 07 May 2012 17:37:53 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=1914#comment-63831</guid>
		<description>I&#039;m really digging your blog and your G+ book lessons. Now I want to check out Life On Purpose. Another; this morning Amazon recommended Switch: How to Change Things When Change Is Hard by Chip and Dan Heath.

But I really like how you are writing out your lessons from books. My tendency is to just inhale the books as quickly as I can, and the short-term inspirational rush fades away without much lasting impact on my projects.</description>
		<content:encoded><![CDATA[<p>I&#8217;m really digging your blog and your G+ book lessons. Now I want to check out Life On Purpose. Another; this morning Amazon recommended Switch: How to Change Things When Change Is Hard by Chip and Dan Heath.</p>
<p>But I really like how you are writing out your lessons from books. My tendency is to just inhale the books as quickly as I can, and the short-term inspirational rush fades away without much lasting impact on my projects.</p>
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