LD#15: My Time Lapse

LD#15: Mineral Miner – Final Entry

I did it! I submitted my entry just in time for the end of the competition, too! And it is the first time since LD#11 that I’ve submitted a game with audio, no matter how jarring!

You can download the GNU/Linux version here: Mineral Miner for GNU/Linux: 1.2MB

I’ll try to have a Windows . . . → Read More: LD#15: Mineral Miner – Final Entry

Do Patents Stifle Innovation?

The Copyright Clause of the United States Constitution states that Congress shall have the authority to “promote the Progress of Science and useful Arts”, and it specifies how Congress shall do so: “by securing for limited Times to Authors and Inventors the exclusive Right to their respective Writings and Discoveries.” See my article on what . . . → Read More: Do Patents Stifle Innovation?

Another Abuse of the DMCA

Jay Barnson of Rampant Games reported on yet another abuse of the DMCA. This time, the abusers are car manufacturers.

Modern cars are equipped with computers, which means repairs and auto work now require more than just hitting your engine with a hammer. It seems that in order for non-dealership service shops to fix . . . → Read More: Another Abuse of the DMCA

Simplifying Copyright for the Modern World

Thanks to Scott Macmillan of Macguffin Games, I learned about an article by Cory Doctorow called Digital Licensing: Do It Yourself.

Doctorow suggests a fascinating idea: self-service licensing. Let’s say you create a game, and someone wants to create plush toys of the characters and sell them online. Technically, it’s illegal unless they get . . . → Read More: Simplifying Copyright for the Modern World

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