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Archive for the 'Personal Development' Category

LD#11 Results Are In

Posted by GBGames on May 5th, 2008

The Ludum Dare #11 ratings period is over, and the results are in. it seems that I didn’t do too badly. The rankings were out of a possible 5:
Overall: 3.50
Fun: 3.68
Innovation: 2.93
Theme: 4.43
Polish: 3.36
Graphics: 2.57
Audio: 2.96
Humor: 2.83
Technical: 2.54
Food: 4.38
Journal: 3.96
Timelapse: 3.62
My game came in 7th place for the Theme, 10th place for Fun, and […]

Thousander Club Update: May 5th

Posted by GBGames on May 5th, 2008

For this week’s Thousander Club update:
Game Hours: 409.25(previous two years) + 73 (current year) = 482 / 1000
Game Ideas: 710 (previous two years) + 35 (current year) = 745 / 1000
It was another unproductive week. Too many higher priority things came up.
Tags: game, game design, productivity, personal development, video game […]

LD#11: Minimalist Post-mortem

Posted by GBGames on April 29th, 2008

In one 48 hour period, I made a simple game based on the theme “minimalist”. I didn’t try to stay awake throughout the entire Ludum Dare competition, so the game was made in less than 48 hours.
What Went Right:

Used my build script to create a distributable game from the beginning.
I […]

Thousander Club Update: April 28th

Posted by GBGames on April 28th, 2008

For this week’s Thousander Club update:
Game Hours: 409.25(previous two years) + 72.5 (current year) = 481.5 / 1000
Game Ideas: 710 (previous two years) + 35 (current year) = 745 / 1000
This past week was spent partially recovering from Ludum Dare the previous week. I did manage to work on game development, but it was […]

Thousander Club Update: April 21st

Posted by GBGames on April 21st, 2008

For this week’s Thousander Club update:
Game Hours: 409.25(previous two years) + 68 (current year) = 477.25 / 1000
Game Ideas: 710 (previous two years) + 35 (current year) = 745 / 1000
This past week is the first time I managed to work over 20 hours. From 42 hours last week to 68 hours this week, […]

LD#11: GBGames presents Minimalist - the final version

Posted by GBGames on April 20th, 2008

I did it! I finished a game for Ludum Dare #11!
You can see my final post at the Ludum Dare blog.
http://gbgames.com/downloads/ld11/LD11-Minimalism-GBGames.zip is a 12.4MB download.
It includes the entirety of my project’s source in a zip file (LD11-Minimalism-GBGames-source.zip) and a GNU/Linux-ready tar.gz file (ld11-minimalist-gbgames-linux-x86-r12.tar.gz).
The source is ready to be used to build a linux-x86 distributable […]

LD#11: My Grandma’s Birthday Won’t Slow Me Down

Posted by GBGames on April 20th, 2008

But I will eat some food while I am there.

Dessert was a bit better, especially those Nutella-filled spiral thingies:

I’m back, and I have a few hours to add sound and upload a completed entry.
Happy birthday, Nana!

LD#11: Break for Grandma

Posted by GBGames on April 20th, 2008

My grandmother’s birthday is today, so I’ll be taking a bit of a break to go to her house and help everyone celebrate it.
I was thinking of bringing my laptop, but there probably wouldn’t be anywhere I could work with it, and knowing how things would go, there would likely be something spilled on […]

LD#11: GBGames presents Minimalist

Posted by GBGames on April 20th, 2008

I have a main menu:

And gameplay:

I need sound effects, but I have made a game for Ludum Dare!

LD#11: New screenshot

Posted by GBGames on April 20th, 2008

I have gameplay now:

Er, you can’t tell from the screenshot, but the small square is your mouse cursor. The large square that is the same color is the goal. There are as many obstacles as the level number, so level #5 will have five obstacles.
The rectangles are obstacles you need to avoid to get […]