April #1GAM Entry: Toytles Colors

For my April project for One Game a Month, I liked the idea of making a game for my nieces to play to learn colors and shapes. I thought of having animals to click on, and initially it was frogs, but when I settled on turtles, it all clicked together.

Download Toytles Colors . . . → Read More: April #1GAM Entry: Toytles Colors

March #1GAM Entry: The New Worlds

I did it.

I thought I had a design that was a bit too ambitious, but I somehow managed to finish my March entry for One Game a Month.

“The New Worlds” is a space exploration game. Your homeworld’s star is known to go nova eventually. Evacuating everyone is the only option, and evacuation . . . → Read More: March #1GAM Entry: The New Worlds

Jumping Into The March #1GAM Project

Last month, I finished my One Game a Month February project on the last day, just in time to submit it and get credit for it. Whew!

February’s project was made in almost 12 hours of actual work throughout the month. That is, for about 3 hours per week, I was able to hack a . . . → Read More: Jumping Into The March #1GAM Project

February #1GAM Entry: Electomagnetic Play

I managed to put my February entry for One Game a Month together mostly in the last couple of weeks, sometimes with only 15 minutes at a time to dedicate to working on it. It’s amazing how much comes together in 15 minutes.

Electromagnetic Play is currently only available for 64-bit Linux as I . . . → Read More: February #1GAM Entry: Electomagnetic Play

I Have a Day Job Again

“You don’t know what it’s like out there! I’ve worked in the private sector. They expect results!” – Dr. Ray Stanz

I’ve been meaning to write about this topic for some time. Back in May of 2010, I put in my two weeks’ notice at my day job.

At the time, I wrote:

So . . . → Read More: I Have a Day Job Again

Follow GBGames on Google Plus and Facebook!

Association of Software Professionals

Twitter: GBGames