This past week, there has been talk about how the Saturday Morning Cartoon is dead. See NPR’s sendoff at ‘That’s All Folks:’ Saturday Morning Cartoons Bid Farewell. Last weekend was the first time in 50 years in which there wasn’t a block of cartoons broadcast on television.
While cartoons were used to sell . . . → Read More: RIP Saturday Morning Cartoons
On May 29th, I gave a lunch and learn presentation at StartupCity Des Moines titled Playing the Long Game: The Vital Importance of Purpose, Mission, and Vision to Your Business.
It was a post mortem of sorts. I’m running this business part-time as I have a day job again, but I ran GBGames as . . . → Read More: Video of My Talk On The Importance of Purpose, Mission, and Vision
If you can make it, please come to my Lunch and Learn post mortem about my time running GBGames full-time on Thursday. I hear it will be a good one.
Playing the Long Game: The Vital Importance of Purpose, Mission, and Vision to Your Business Gianfranco Berardi will share the major lessons that can be . . . → Read More: Reminder: Come to My Lunch and Learn Presentation on May 29th
Gamification has been quite the buzz word for the last few years, although I haven’t seen too much in the headlines recently.
Sebastian Deterding defined gamification as introducing game design elements in non-game contexts in the presentation below:
From Game Design Elements to Gamefulness: Defining "Gamification" from Sebastian Deterding
Deterding has since been . . . → Read More: A Recipe for Meaningful Gamification
When I was in college, I was in the computer science program. Some of the classes were about learning programming.
I enjoyed programming, but I didn’t always enjoy the classes. Part of the reason was that we were learning how to program in Visual C++ 6.0.
For anyone who remembers it, 6.0 was…OK. That is, . . . → Read More: Learn Computer Science, Not Coding