A couple of years ago I attended my first Global Day of Coderetreat, a day to celebrate software craftsmanship and practice software development with like-minded developers outside of the context of a normal work environment.
I had a great time then, and so when I learned at the last minute that there was one . . . → Read More: Global Day of Coderetreat is This Saturday
I lead a C++ lunch-and-learn group at my day job. Its audience is either non-developers interested in learning some basic programming, or developers who have experience with a different language and are still getting to grips with C++’s basic syntax.
One of the things I try to stress is the need to be conscious . . . → Read More: You Are NOT a Code Monkey, So Stop Acting Like One
I’ve told a few people this over the years, but I hate the term “code kata.”
More accurately, I hate that people call code katas what would otherwise just be “programming problems.”
In martial arts, a kata is a choreographed routine that teaches and reinforces form and movement. Here’s a short video that shows a . . . → Read More: Code Katas Shouldn’t Be Called Katas
As I play and rate Ludum Dare games, I see that games fall into a few groups:
Highly polished games that feel complete Highly polished games that feel incomplete Unpolished games that feel complete Unpolished games that feel incomplete
By complete, I mean they have all the elements of a game: an objective, conflict, rules, . . . → Read More: Development Strategies for Game Jams #LDJam
Shortly after I ported my Ludum Dare game to Windows, I ported it to Android! You can download and install the .apk now and play on your phone or tablet. I’ve updated my LD#33 compo entry.
Here’s a handy link to explain how to install an app outside of the Google Play store.
. . . → Read More: LD33: Free Me, You Idiots! Ported to Android! #LDJam