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Archive for the 'Linux Game Development' Category

LD#11 Results Are In

Posted by GBGames on May 5th, 2008

The Ludum Dare #11 ratings period is over, and the results are in. it seems that I didn’t do too badly. The rankings were out of a possible 5:
Overall: 3.50
Fun: 3.68
Innovation: 2.93
Theme: 4.43
Polish: 3.36
Graphics: 2.57
Audio: 2.96
Humor: 2.83
Technical: 2.54
Food: 4.38
Journal: 3.96
Timelapse: 3.62
My game came in 7th place for the Theme, 10th place for Fun, and […]

LD#11: Minimalist Post-mortem

Posted by GBGames on April 29th, 2008

In one 48 hour period, I made a simple game based on the theme “minimalist”. I didn’t try to stay awake throughout the entire Ludum Dare competition, so the game was made in less than 48 hours.
What Went Right:

Used my build script to create a distributable game from the beginning.
I […]

I have already written about the solution to GLIBC_2.4 dependencies. The solution is still valid, but I wanted to share this bit of frustration that made me question if it worked in Ubuntu.
This past weekend, I participated in the 48 hour game development competition known as Ludum Dare #11. You can see my submission.
I found […]

Linux Game Development: GLIBC_2.4 Errors Solved

Posted by GBGames on April 21st, 2008

Last week, I wrote about the `GLIBC_2.4′ not found errors your game might get when an application built on a new distribution is run on an older distribution, such as Debian Stable and Slackware 11.
Judging from my search logs, this problem seems to be common enough to warrant a follow-up post. I have since […]

LD#11: GBGames presents Minimalist - the final version

Posted by GBGames on April 20th, 2008

I did it! I finished a game for Ludum Dare #11!
You can see my final post at the Ludum Dare blog.
http://gbgames.com/downloads/ld11/LD11-Minimalism-GBGames.zip is a 12.4MB download.
It includes the entirety of my project’s source in a zip file (LD11-Minimalism-GBGames-source.zip) and a GNU/Linux-ready tar.gz file (ld11-minimalist-gbgames-linux-x86-r12.tar.gz).
The source is ready to be used to build a linux-x86 distributable […]

LD#11: My Grandma’s Birthday Won’t Slow Me Down

Posted by GBGames on April 20th, 2008

But I will eat some food while I am there.

Dessert was a bit better, especially those Nutella-filled spiral thingies:

I’m back, and I have a few hours to add sound and upload a completed entry.
Happy birthday, Nana!

LD#11: Break for Grandma

Posted by GBGames on April 20th, 2008

My grandmother’s birthday is today, so I’ll be taking a bit of a break to go to her house and help everyone celebrate it.
I was thinking of bringing my laptop, but there probably wouldn’t be anywhere I could work with it, and knowing how things would go, there would likely be something spilled on […]

LD#11: GBGames presents Minimalist

Posted by GBGames on April 20th, 2008

I have a main menu:

And gameplay:

I need sound effects, but I have made a game for Ludum Dare!

LD#11: New screenshot

Posted by GBGames on April 20th, 2008

I have gameplay now:

Er, you can’t tell from the screenshot, but the small square is your mouse cursor. The large square that is the same color is the goal. There are as many obstacles as the level number, so level #5 will have five obstacles.
The rectangles are obstacles you need to avoid to get […]

LD#11: Minimal Sunday Breakfast

Posted by GBGames on April 20th, 2008

Today’s breakfast was minimal:

That’s orange juice with extra pulp right there. Mmm, hmm!