By GBGames, on May 21st, 2011%
According to some people, the rapture is scheduled to occur today, with the end of the world to follow shortly. I don’t normally write about religion or politics on this blog, but I’ll relate a story I was told in high school that really impacted me. I am probably remembering parts of it wrong, but . . . → Read More: The End of the World
By GBGames, on February 24th, 2011% A week before I fly to San Francisco for my first GDC, I visited my family back in Chicago for the weekend. My plan was to go back to Des Moines Sunday evening so I can spend the next week preparing for the conference.
It’s now Day 6 of that weekend due to a pulled . . . → Read More: The Perils of the Sedentary Indie
By GBGames, on October 4th, 2010% I’ve been reading about intelligence and learning, and I was fascinated with the idea that the conscious mind can sometimes get in the way of full-brain thinking. If you’re reading a textbook for class, for instance, you might read in order, word for word, trying to analyze and memorize and understand everything as you go. . . . → Read More: Where Good Ideas Come From
By GBGames, on May 17th, 2010%
Last Monday, I gave my two weeks’ notice to my day job. I’m going to run GBGames, LLC full-time.
After 5 years of part-time development and not much to show for it, I was frustrated. I had no urgency. I found myself losing focus often, even after I admonished myself for doing so. . . . → Read More: Going Full-Time Indie
By GBGames, on February 4th, 2010% I know. I’m very late, but I didn’t mean for the new year to start without me! What can I say about 2009? What does 2010 have in store?
Let’s look back on 2009 first. I created an index card and kept it with me throughout the year to remind me what I wanted to . . . → Read More: Happy New Year!
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