By GBGames, on April 1st, 2012%
As much as Stop That Hero! has provided me with a great opportunity and learning experience, recent events have led me to seriously invest time in a much needed redesign. As a casual strategy game, the game left players with a fun and exciting way to be evil and have fun at the same time. . . . → Read More: A New Direction for “Stop That Hero!”
By GBGames, on February 27th, 2012% While I won’t be going to the Game Developers Conference this year, I thought I would share some tips for making the most of your GDC 2012 badge and holder. These tips are especially important for people who will be attending their first GDC, such as some of the fantastic students I met when I . . . → Read More: GDC Badge Pro Tips
By GBGames, on February 23rd, 2012% I’ll be part of a group of game developers talking to students at University of Iowa on Friday, February 24th, 2012.
Where: Room 240 of Art Building West, Iowa City, IA
When: 4PM
Other speakers include people from Glass Cannon Games, Zach Ellsbury of Seraphic Software, iOS developer Karl Becker, and P.J. Lorenz, organizer . . . → Read More: Hear Me Speak Live at the University of Iowa
By GBGames, on February 8th, 2012% I just jumped years into the future with both my cell phone and my computer. The future is a mixed bag.
The Cell Phone
For quite a few years now, I’ve had a flip-phone and was paying for service out of contract. When people started getting smartphones, I kind of wanted one, . . . → Read More: The Future Is Disorienting
By GBGames, on February 6th, 2012% If you’re not familiar with AltDevBlogADay, you should be. Each day, a game developer posts on a variety of game development topics. There’s a huge backlog of content there now, and while the recent redesign has made it difficult to find the category you want (you have to click on a post to see only . . . → Read More: An Online Conference You Can Attend #AltDevConf
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