A New Direction for “Stop That Hero!”

As much as Stop That Hero! has provided me with a great opportunity and learning experience, recent events have led me to seriously invest time in a much needed redesign. As a casual strategy game, the game left players with a fun and exciting way to be evil and have fun at the same time. . . . → Read More: A New Direction for “Stop That Hero!”

GDC Badge Pro Tips

While I won’t be going to the Game Developers Conference this year, I thought I would share some tips for making the most of your GDC 2012 badge and holder. These tips are especially important for people who will be attending their first GDC, such as some of the fantastic students I met when I . . . → Read More: GDC Badge Pro Tips

Hear Me Speak Live at the University of Iowa

I’ll be part of a group of game developers talking to students at University of Iowa on Friday, February 24th, 2012.

Where: Room 240 of Art Building West, Iowa City, IA

When: 4PM

Other speakers include people from Glass Cannon Games, Zach Ellsbury of Seraphic Software, iOS developer Karl Becker, and P.J. Lorenz, organizer . . . → Read More: Hear Me Speak Live at the University of Iowa

The Future Is Disorienting

I just jumped years into the future with both my cell phone and my computer. The future is a mixed bag.

The Cell Phone

For quite a few years now, I’ve had a flip-phone and was paying for service out of contract. When people started getting smartphones, I kind of wanted one, . . . → Read More: The Future Is Disorienting

An Online Conference You Can Attend #AltDevConf

If you’re not familiar with AltDevBlogADay, you should be. Each day, a game developer posts on a variety of game development topics. There’s a huge backlog of content there now, and while the recent redesign has made it difficult to find the category you want (you have to click on a post to see only . . . → Read More: An Online Conference You Can Attend #AltDevConf

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