As a child, I consumed information around me. When I discovered a topic existed, such as the Pacific Theater of World War II or how to create your own pop-up books, I wanted to learn everything about it. I read books, watched the History Channel back when they actually showed history (oh, the History Channel . . . → Read More: What Do You Wish You Knew More About?
Yesterday at the day job, a coworker and I were discussing coding challenges. He was talking about how he came across one that, even though he knows how he would approach it, it would still be fun to do.
He said at one point, “I’ve never actually written a program to solve Sudoku.”
Another coworker . . . → Read More: You Have to Actually Do the Work to Claim You Can Do It
When I started out as an indie game developer, I found a home on the Internet. It was a set of forums dedicated not just to game development but also to making a living from it.
And while daily online communication, or maybe just procrastination, was helpful, it was nothing compared to the monthly . . . → Read More: How to Find Indies in Iowa
I found this neat exploration of the insides of Supreme Commander, the spiritual successor to one of my favorite games, Total Annihilation.
Specifically, in Supreme Commander – Graphics Study, Adrian Courrèges takes you through a tour of the rendering of a single frame of the game.
Animations show each step in the process, making . . . → Read More: How Supreme Commander Handled Rendering
I’m not a huge live music fan.
I mean, when I go, I find I enjoy myself, but I don’t tend to actively seek out concerts and bands to listen to.
This weekend is the 80/35 music festival here in Des Moines, and my wife and I go every year, partly because she’s . . . → Read More: Taking Advantage of Downtime #8035dsm