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Archive for the 'Games' Category

Online Development Platforms

Posted by GBGames on August 6th, 2008

A few months back, I wrote about how I couldn’t use Flash for game development, mostly because of the poor Gnu/Linux support. The comments to that post have since made me rethink this position, but I’m still researching my options.
Unfortunately, my only real options are Flash and Java. I went to the Linux Game Tome […]

New Indie-centric Escapist Issue

Posted by GBGames on August 5th, 2008

A new Tuesday means a new issue of the Escapist, and this issue is focused on indie game developers:
This week, The Escapist celebrates these sweet potato moments in our beloved industry. We go looking off the beaten path, in the rough and out in left field for the people “Going It Alone.” In this issue, […]

Ludum Dare #12 is Coming Soon!

Posted by GBGames on July 29th, 2008

That’s right, Ludum Dare, the 48 hour game development competition, is back! Currently the themes are in voting, but the game development competition begins August 8th.
And if you need some incentive to join this time around, check out Phil Hassey’s LD#8 entry…now on an iPhone! Wouldn’t you like to be able to make […]

Understanding Video Games

Posted by GBGames on July 18th, 2008

I went to the comic book store the other day and bought Understanding Comics: The Invisible Art by Scott McCloud. I’ve seen this book referenced in video game articles before, and the idea of a comic book that explains the medium of comic books sounded great.
I was on IRC when I said it would […]

Corporations and Copyright

Posted by GBGames on July 8th, 2008

A few weeks back, Cliffski wrote about how some people complain about corporations and copyright as if they are all part of one big organization out to screw you over. He reminds you that not all corporations are huge, multi-billion dollar enterprises such as EA, British Airways, or Microsoft. Some corporations are as small […]

Happy Independence Day!

Posted by GBGames on July 4th, 2008

July 4th is the day that Americans celebrate independence from England and the decision for the United States to find its own way in the world.
For revenge, GirlFlash decided to host Mini LD48 #2.
also, sorry if I am interrupting anybodies Independence day plans, but I’m English and this is how I get even =p
I […]

Linux Game Publishing Announces Copy Protection Scheme

Posted by GBGames on July 2nd, 2008

Linux Game Publishing, the company that ports games from Windows to Gnu/Linux, has announced that it is introducing a copy protection system. Naturally this news resulted in quite a bit of speculation, and rumors were flying about how invasive this copy protection will be.
LGP sent out a press release to explain why it was […]

The Death of the Video Arcade

Posted by GBGames on June 11th, 2008

Video Arcades’ Last Gasp from the Chicago Tribune is a well written article on the end of the video game arcade. Home consoles have been providing less incentive to go out for your video game fix, and it is expensive to own and operate an arcade. The only people who seem interested in going to […]

Happy Memorial Day!

Posted by GBGames on May 26th, 2008

I’ll be spending today at a particularly geeky barbecue. We’ll be playing Dungeons and Dragons.

Speaking of Super Mario World

Posted by GBGames on May 7th, 2008

Also, a friend forwarded me this post on Kotaku about a hands-free Super Mario World level that plays music.
Tags: super mario world, video games