Nathan Vella, host of the 2015 Independent Games Festival, closed out the awards show with a plea to the better side of everyone:
This past year has exposed a lot of hatred and some significant unpleasantness in our industry. As of tonight, there continues to be women, people of color, and lesbian, gay, bisexual, trans, . . . → Read More: We Own Our Art #GDC15
Four years ago, I attended my first and only Game Developers Conference.
While many people find the conference overrated or a pain to travel to, I miss the energy of so many game developers in one place, sharing their passion and experience with each other.
I miss the Independent Games Summit and the . . . → Read More: GDC 2015 Starts Today
As someone with a full-time job and trying to work on a business on the side, I find that I don’t play as many games as a game developer probably should. Most of the games I have access to are many, many years old, so I’m a bit out of touch with the latest offerings . . . → Read More: I Just Wanted to Play a Game with my Friends
I recently came across this fantastic TEDx talk from June 2014 by Mac Barnett, an award-winning author of children’s books. Somehow, he managed to share some behind-the-scenes secrets for crafting experiences without ruining what makes those experiences feel so amazing.
Why a Good Book Is a Secret Door:
He talked about how . . . → Read More: Does Your Game Instill a Sense of Wonder?
Someone mentioned the word “games” at a party I was at, and my radar picked up on it. Unfortunately, I was really annoyed by the conversation that followed.
Me: “Did someone say games?” The Other Person: “You wouldn’t have heard of it.” Me: “Uh, ok. I’d LIKE to hear about it.” The Other Person, dismissively: . . . → Read More: Snobbery in Gaming