As someone with a full-time job and trying to work on a business on the side, I find that I don’t play as many games as a game developer probably should. Most of the games I have access to are many, many years old, so I’m a bit out of touch with the latest offerings . . . → Read More: I Just Wanted to Play a Game with my Friends
I recently came across this fantastic TEDx talk from June 2014 by Mac Barnett, an award-winning author of children’s books. Somehow, he managed to share some behind-the-scenes secrets for crafting experiences without ruining what makes those experiences feel so amazing.
Why a Good Book Is a Secret Door:
He talked about how . . . → Read More: Does Your Game Instill a Sense of Wonder?
Someone mentioned the word “games” at a party I was at, and my radar picked up on it. Unfortunately, I was really annoyed by the conversation that followed.
Me: “Did someone say games?” The Other Person: “You wouldn’t have heard of it.” Me: “Uh, ok. I’d LIKE to hear about it.” The Other Person, dismissively: . . . → Read More: Snobbery in Gaming
Chicks Dig Gaming: A Celebration of Gaming by the Women Who Love It is a book I have been waiting for ever since I first learned that my friend Lars Pearson was interested in publishing a book about women and games.
Mad Norwegian Press is known for their Doctor Who-related books, including the . . . → Read More: Chicks Dig Gaming: A Celebration of Gaming by the Women Who Love It
Wired reported on Ishac Bertran’s experimental game consoles that let you make only one move a day.
Slow Games from Ishac Bertran on Vimeo.
From his Slow Games page:
I’m using Slow Games as a platform to experiment with low pace, long lasting gameplays, and explore game mechanics that keep players engaged throughout weeks . . . → Read More: I Want Tiny, Adorable Consoles to Play Slow Games for Christmas!