Why I’m Glad I Didn’t Try to Create a Kickstarter Campaign

Before Double Fine had their really successful campaign and seemingly everyone thought Kickstarter was suddenly this brilliant way to raise money for indie games, I looked into it.

As development continued on Stop That Hero!, I worried about continuing to fund it with my savings before I actually ran out. I was aware of . . . → Read More: Why I’m Glad I Didn’t Try to Create a Kickstarter Campaign

Do You Have $9 to Kickstart Bhaloidam?

Corvus Elrod of Semionaut’s Notebook fame is doing something big: he’s pursuing his dream.

Corvus has done more involving story and play than anyone else I know. He has a wealth of knowledge about games, story, play, and community. He’s worked for decades exploring various aspects of “participatory storytelling,” and he talks about the . . . → Read More: Do You Have $9 to Kickstart Bhaloidam?

Getting Used to Accepting Payments

According to my git repository, yesterday was the one-year anniversary of the start of my first major commerical game project, Stop That Hero!.

I’m not celebrating because it’s not a good milestone to hit. I didn’t know how long it would be to take the Ludum Dare #18 prototype and make it into a . . . → Read More: Getting Used to Accepting Payments

See Stop That Hero! in Chicago

Indie City Games is hosting the Open House Indie Games Expo in Chicago this Saturday.

Members of the general games-playing public are invited to show up, meet local indie developers, and play the games they’ve been hard at work creating. It’s fun, it’s free, and absolutely everyone is invited!

I’ll be demoing Stop That Hero! . . . → Read More: See Stop That Hero! in Chicago

Last Day to Vote!

Today is the last day to vote for the 2011 IGDA board! Did you vote yet?

Check out the 2011 candidates to get your last minute votes in!

This post was scheduled to be published at a time when I will not be able to access the computer. I’ll respond to comments when I . . . → Read More: Last Day to Vote!

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