Wired reported on Ishac Bertran’s experimental game consoles that let you make only one move a day.
Slow Games from Ishac Bertran on Vimeo.
From his Slow Games page:
I’m using Slow Games as a platform to experiment with low pace, long lasting gameplays, and explore game mechanics that keep players engaged throughout weeks . . . → Read More: I Want Tiny, Adorable Consoles to Play Slow Games for Christmas!
I haven’t backed many projects on Kickstarter, but That Dragon, Cancer by Ryan and Amy Green is one of those projects I can’t see passing up.
We created That Dragon, Cancer to tell the story of our son Joel and his 4-year fight against cancer. Our desire is to craft an adventure game that is . . . → Read More: Back This Project: That Dragon, Cancer
Years ago, I started paying attention to the usage of so-called digital rights management (DRM) in games and made my purchasing decisions accordingly. I might have missed out on some major cultural impacts, but I wasn’t going to passively accept what I thought was a draconian form of copy protection. A form of protection that, . . . → Read More: Why Does Your Game App Need My Browser History and Photos?
Last year, comcept USA, LLC raised over $4 million for their 2D platforming game Mighty No. 9. Over 60,000 backers plus whoever contributed through PayPal are looking forward to this Mega Man-inspired project to get completed, and the development team has been periodically releasing their work to show how much progress has been made, . . . → Read More: Controversy over 2nd Mighty No. 9 Funding Campaign?
A few weeks ago I was at a friend’s place to play the new Mario Kart 8 for the Wii U around launch day. While waiting for everyone else to show up, I opted to start playing The Legend of Zelda: Wind Waker HD.
And it was gorgeous.
Last week I fell under the . . . → Read More: Playing The Legend of Zelda: Wind Waker for the First Time