Merry Christmas!

This past month has been a bit stressful. I moved, setup a new office, and unpacked for what seemed like forever. It took much longer than I expected.

Of course, I was hoping to tackle quite a few things once I was settled in, such as getting back to game development and shopping for . . . → Read More: Merry Christmas!

Six Months As a Full-Time Indie

Mike Kasprzak wrote about his five years as a full-time indie, and it’s a fantastic read. Especially fascinating was how long it was before he made Smiles and his first real income. After years of burning through savings, suddenly things came together for him, and he was winning prizes and being pretty awesome.

In contrast, . . . → Read More: Six Months As a Full-Time Indie

Association of Software Professionals

Twitter: GBGames