By GBGames, on July 30th, 2010%
When I quit my day job, I moved from the big city of Chicago to Des Moines, IA. There were a number of reasons, but one was the lower cost of living. People have argued back, “Yeah, you’re spending less per month, but you’re living in Des Moines!” While Des Moines isn’t Chicago, it’s . . . → Read More: Why a Lower Cost of Living Matters
By GBGames, on July 28th, 2010%
If you’re experiencing the frustration of not knowing why Yahoo! is being so obtuse about what’s wrong with using PayPal to pay for a Flickr Pro Account, I hope this article helps.
I have a Flickr Pro Account that I used for my business, especially for this blog. Since it is a business expense, . . . → Read More: How to Use PayPal to Pay for a Flickr Pro Account
By GBGames, on July 26th, 2010% Two weekends ago, I hosted and participated in the MiniLD #20 competition.
Mini LDs are usually looser than regular Ludum Dare competitions in terms of rules enforcement, voting, time start and end times, and themes. The host can also enforce a different set of rules. For instance, one MiniLD involved using a specific palette . . . → Read More: Lessons Learned from MiniLD #20
By GBGames, on July 22nd, 2010% While MiniLD is usually much more loose than a regular Ludum Dare competition, I am running horribly late when it comes to closing this competition properly. That said, it’s time to vote!
Voting is only open to those who submitted a game. It’s an opportunity for everyone to congratulate each other, provide feedback, and play . . . → Read More: Vote for MiniLD #20 Entries!
By GBGames, on July 16th, 2010% I’m hosting the MiniLD #20 this month, and it starts……NOW!
Theme: Greed.
Special rules: Only One of Each.
In programming, it’s easy to make lots of copies of objects. Well, I’m putting a stop to that! For this MiniLD, you’ll need to ensure that every object in your game is unique. If you build . . . → Read More: MiniLD #20 Is a Go!
|
|
|