By GBGames, on August 30th, 2009%
This is a bowl of popcorn.
LOOK AT IT!
I prefer my popcorn plain. It is much easier to grab a bite and continue working if I don’t feel the need to wipe the butter off of my hands every time.
Progress report:
The driver can exit the vehicle, pick up . . . → Read More: LD#15: Time for a Snack
By GBGames, on August 30th, 2009%
See the yellow sphere? That’s the driver of the tank, out to get those blue minerals. Both the driver and the tank respect the walls of the level now. The driver can get in and out of the tank, but only from the front. I should probably do something to make it clear to . . . → Read More: LD#15: Collision Detection Is In
By GBGames, on August 30th, 2009%
Yes, I do.
I’m really close to moving the player around. He can jump in and out of the tank if he’s near it. Or, he will once I figure out how to make sure that he doesn’t jump out of the tank into a wall.
. . . → Read More: LD#15: Got Any Gwapes?
By GBGames, on August 30th, 2009% It’s the start of a level layout, loaded from a file!
You can see the ground, the darker walls, the green monster lair, and the blue minerals.
I hope. Anyone out there who is slightly colorblind and can’t tell the difference between the lair and the mineral? I can fix that if it . . . → Read More: LD#15: Level Layout Loading
By GBGames, on August 30th, 2009%
I made myself some scrambled eggs, sprinkled with a little pepper. Together with buttered wheat toast, a banana, and a glass of orange juice, it makes a fantastic breakfast. My compliments to the chef.
Gizmo also had some breakfast with me:
Ok, after I shower and get dressed, I’m cracking down on my . . . → Read More: LD#15: Breakfast on Day 2
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