Thousander Club Update: June 22nd

For this week’s Thousander Club update:

Game Hours: 576 (previous three years) + 142.25 (current year) = 718.25 / 1000 Game Ideas: 775 (previous three years) + 10 (current year) = 785 / 1000

I’ve been putting in some good work on my vampire game, making significant progress and writing unit tests along the . . . → Read More: Thousander Club Update: June 22nd

Thousander Club Update: June 15th

For this week’s Thousander Club update:

Game Hours: 576 (previous three years) + 137.5 (current year) = 713.5 / 1000 Game Ideas: 775 (previous three years) + 10 (current year) = 785 / 1000

I spent more time working on the vampire game, specifically driving the development with unit tests and learning how to do . . . → Read More: Thousander Club Update: June 15th

Thousander Club: June 8th

For this week’s Thousander Club update:

Game Hours: 576 (previous three years) + 133 (current year) = 709 / 1000 Game Ideas: 775 (previous three years) + 10 (current year) = 785 / 1000

I worked a bit more on my small vampire game, although I was running into trouble with unit testing. There were . . . → Read More: Thousander Club: June 8th

The Game Development Habit

This past week, I decided to focus specifically on the habit of doing game development, mostly programming, for an hour a day. At some point each day, I sit down with my laptop, and I refuse to allow any distractions to stop me for at least an hour. I could do more, but I should . . . → Read More: The Game Development Habit

Thousander Club Update: June 1st

For this week’s Thousander Club update:

Game Hours: 576 (previous three years) + 126 (current year) = 702 / 1000 Game Ideas: 775 (previous three years) + 10 (current year) = 785 / 1000

This past week, I worked on taking some boilerplate code from my game projects and throwing them into a library. I . . . → Read More: Thousander Club Update: June 1st

Association of Software Professionals

Twitter: GBGames