By GBGames, on June 22nd, 2009%
For this week’s Thousander Club update:
Game Hours: 576 (previous three years) + 142.25 (current year) = 718.25 / 1000
Game Ideas: 775 (previous three years) + 10 (current year) = 785 / 1000
I’ve been putting in some good work on my vampire game, making significant progress and writing unit tests along the way. I hope to . . . → Read More: Thousander Club Update: June 22nd
By GBGames, on June 15th, 2009%
For this week’s Thousander Club update:
Game Hours: 576 (previous three years) + 137.5 (current year) = 713.5 / 1000
Game Ideas: 775 (previous three years) + 10 (current year) = 785 / 1000
I spent more time working on the vampire game, specifically driving the development with unit tests and learning how to do so along the . . . → Read More: Thousander Club Update: June 15th
By GBGames, on June 8th, 2009%
For this week’s Thousander Club update:
Game Hours: 576 (previous three years) + 133 (current year) = 709 / 1000
Game Ideas: 775 (previous three years) + 10 (current year) = 785 / 1000
I worked a bit more on my small vampire game, although I was running into trouble with unit testing. There were a couple of . . . → Read More: Thousander Club: June 8th
By GBGames, on June 2nd, 2009%
This past week, I decided to focus specifically on the habit of doing game development, mostly programming, for an hour a day. At some point each day, I sit down with my laptop, and I refuse to allow any distractions to stop me for at least an hour. I could do more, but I should do . . . → Read More: The Game Development Habit
By GBGames, on June 1st, 2009%
For this week’s Thousander Club update:
Game Hours: 576 (previous three years) + 126 (current year) = 702 / 1000
Game Ideas: 775 (previous three years) + 10 (current year) = 785 / 1000
This past week, I worked on taking some boilerplate code from my game projects and throwing them into a library. I then started a . . . → Read More: Thousander Club Update: June 1st