LD#14: GUI and Gooey

I’ve been hard at work, and I’ve been making some decent progress. I can load the level and render it, so that’s good. I have a basic economy that updates based on income, but I don’t have a way to spend it yet or a way to let you know how much you’ve hoarded.

. . . → Read More: LD#14: GUI and Gooey

LD#14: Shower, Lunch, and Seven Hours Left

I had a good night’s sleep, got some coding in, and have decided on a plan of attack that should result in a completed game. But I have less than 7 hours left. It’s going to be tight.

First, I moved the laptop from the living room to my office. I had to clear a . . . → Read More: LD#14: Shower, Lunch, and Seven Hours Left

LD#14: More Eating

A friend of mine has come in from out of town for the night, so a few of us went to one of our favorite college spots: Allende Restaurant, or what I like to affectionately call Club Allende. They have the best burritos in Chicago!

I ordered a vegetarian burrito and horchata (rice water).

. . . → Read More: LD#14: More Eating

LD#14: A Snack and a Cat

One of my favorite things to eat is a crispy, crunchy Granny Smith apple.

Ok, so if you saw my previous post, you know that I have absolutely no code, and the first 24 hours are almost up! So as soon as I decided to start filling my project directory with brilliance, I’m . . . → Read More: LD#14: A Snack and a Cat

LD#14: An Empty Project

I woke up, decided to start coding, and saw this. It was slightly disheartening, but I’m trying to look at it as a good thing. Somehow.

Association of Software Professionals

Twitter: GBGames