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Archive for April, 2009

Thousander Club Update: April 27th

Posted by GBGames on April 27th, 2009

For this week’s Thousander Club update:
Game Hours: 576 (previous three years) + 116.5 (current year) = 692.5 / 1000
Game Ideas: 775 (previous three years) + 10 (current year) = 785 / 1000
Besides working on getting a Win32 build of my LD#14 entry, I spent some time working on standard, boilerplate code that I usually [...]

Thousander Club Update: April 20th

Posted by GBGames on April 20th, 2009

For this week’s Thousander Club update:
Game Hours: 576 (previous three years) + 115 (current year) = 691 / 1000
Game Ideas: 775 (previous three years) + 10 (current year) = 785 / 1000
Most of my hours this week were for Ludum Dare #14. I didn’t keep an accurate count of the time I spent working, [...]

LD#14: Time lapse

Posted by GBGames on April 19th, 2009

It’s not very exciting, so I made it short.

LD#14: GBGames Presents a Very Unfinished Game: Walled Off

Posted by GBGames on April 19th, 2009

Linux binary: 2MB
Ok, so this isn’t even close to a finished game, so you don’t have to play it to know that. However, I might still be able to pull a medal out of the food compo, so I’m submitting.

LD#14: A Valiant Attempt

Posted by GBGames on April 19th, 2009

This is the first LD I wasn’t able to get game play in by the deadline. This project is a long way off from being something that could even resemble fun.
Well, unless you like clicking a box with a check mark in it and knowing that underneath the scenes, it is now the next player’s [...]

LD#14: GUI and Gooey

Posted by GBGames on April 19th, 2009

I’ve been hard at work, and I’ve been making some decent progress. I can load the level and render it, so that’s good. I have a basic economy that updates based on income, but I don’t have a way to spend it yet or a way to let you know how much you’ve hoarded.
Unfortunately, [...]

LD#14: Shower, Lunch, and Seven Hours Left

Posted by GBGames on April 19th, 2009

I had a good night’s sleep, got some coding in, and have decided on a plan of attack that should result in a completed game. But I have less than 7 hours left. It’s going to be tight.
First, I moved the laptop from the living room to my office. I had to clear a place [...]

LD#14: More Eating

Posted by GBGames on April 19th, 2009

A friend of mine has come in from out of town for the night, so a few of us went to one of our favorite college spots: Allende Restaurant, or what I like to affectionately call Club Allende. They have the best burritos in Chicago!
I ordered a vegetarian burrito and horchata (rice water).

That burrito [...]

LD#14: A Snack and a Cat

Posted by GBGames on April 18th, 2009

One of my favorite things to eat is a crispy, crunchy Granny Smith apple.

Ok, so if you saw my previous post, you know that I have absolutely no code, and the first 24 hours are almost up! So as soon as I decided to start filling my project directory with brilliance, I’m attacked for my [...]

LD#14: An Empty Project

Posted by GBGames on April 18th, 2009

I woke up, decided to start coding, and saw this. It was slightly disheartening, but I’m trying to look at it as a good thing. Somehow.