Thousander Club Update: April 27th

For this week’s Thousander Club update:

Game Hours: 576 (previous three years) + 116.5 (current year) = 692.5 / 1000 Game Ideas: 775 (previous three years) + 10 (current year) = 785 / 1000

Besides working on getting a Win32 build of my LD#14 entry, I spent some time working on standard, boilerplate code that . . . → Read More: Thousander Club Update: April 27th

Thousander Club Update: April 20th

For this week’s Thousander Club update:

Game Hours: 576 (previous three years) + 115 (current year) = 691 / 1000 Game Ideas: 775 (previous three years) + 10 (current year) = 785 / 1000

Most of my hours this week were for Ludum Dare #14. I didn’t keep an accurate count of the time I . . . → Read More: Thousander Club Update: April 20th

LD#14: Time lapse

It’s not very exciting, so I made it short.

LD#14: GBGames Presents a Very Unfinished Game: Walled Off

Linux binary: 2MB

Ok, so this isn’t even close to a finished game, so you don’t have to play it to know that. However, I might still be able to pull a medal out of the food compo, so I’m submitting.

. . . → Read More: LD#14: GBGames Presents a Very Unfinished Game: Walled Off

LD#14: A Valiant Attempt

This is the first LD I wasn’t able to get game play in by the deadline. This project is a long way off from being something that could even resemble fun.

Well, unless you like clicking a box with a check mark in it and knowing that underneath the scenes, it is now the next . . . → Read More: LD#14: A Valiant Attempt

Association of Software Professionals

Twitter: GBGames