By GBGames, on March 30th, 2009%
For this week’s Thousander Club update:
Game Hours: 576 (previous three years) + 98.75 (current year) = 674.75 / 1000
Game Ideas: 775 (previous three years) + 3 (current year) = 778 / 1000
I’ve been sick, to the point where I have been home from the Day Job as well. I tried to get a little work . . . → Read More: Thousander Club Update: March 30th
By GBGames, on March 27th, 2009%
Making decisions is one of those important tools in your arsenal that you don’t realize is one. You make decisions all the time, right? You decide to get out of bed at the alarm, you decide whether to shower in the morning or not, you decide what to wear, you decide what to eat. It’s . . . → Read More: Being Decisive
By GBGames, on March 24th, 2009%
I released my first Facebook app Sea Friends in February, and at first it looked like my friends were the only ones adding the game. Pretty soon, strangers started adding the game as well. It is a good feeling when you find that people are enjoying your game. It validates what you’ve accomplished and shows that . . . → Read More: Sea Friends Post-mortem
By GBGames, on March 23rd, 2009%
It’s been a long time since I last wrote something, so here is a quick post about what’s going on.
For some time, I’ve been caught up with crunch at the Day Job. It seems to be dying down a bit, so I can actually do something other than eat, sleep, and work. Maybe I can . . . → Read More: A Blog Post Approaches. Command?