Thousander Club Update: January 26th

For this week’s Thousander Club update:

Game Hours: 576 (previous three years) + 53.25 (current year) = 629.25 / 1000 Game Ideas: 775 (previous three years) + 3 (current year) = 778 / 1000

I had another fairly productive week, but I had to take massive action at the end to have something to . . . → Read More: Thousander Club Update: January 26th

Thousander Club Update: January 19th

For this week’s Thousander Club update:

Game Hours: 576 (previous three years) + 38.25 (current year) = 614.25 / 1000 Game Ideas: 775 (previous three years) + 0 (current year) = 775 / 1000

I think this past week has been my most productive week! Since I’ve released Walls for Windows and GNU/Linux, I’ve been . . . → Read More: Thousander Club Update: January 19th

GBGames Releases Walls!

While many of you read the blog, you may be unaware of my main site at www.GBGames.com. If you go there now, you’ll see a new link to my recently released Walls!

It’s a very simple yet fun game that lets you practice your mouse-fu! To play, move the mouse cursor towards the . . . → Read More: GBGames Releases Walls!

Thousander Club Update: January 12th

For this week’s Thousander Club update:

Game Hours: 576 (previous three years) + 18.25 (current year) = 594.25 / 1000 Game Ideas: 775 (previous three years) + 0 (current year) = 775 / 1000

I spent this past weekend working on my submission for MiniLD #6. The rules were pretty cool: each participant will be . . . → Read More: Thousander Club Update: January 12th

2009 IGF Finalists Announced

The 2009 Indie Games Festival finalists have been announced. The competition has been getting tough!

It’s good to see Jason Rohrer’s name among the finalists, and it is appropriate that his entry is nominated for the Innovation Award. Rohrer was the developer of Gravitation, an artistic game.

But there are other innovative games in the . . . → Read More: 2009 IGF Finalists Announced

Association of Software Professionals

Twitter: GBGames