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Archive for August 10th, 2008

LD#12: Final Submission

Posted by GBGames on August 10th, 2008

Tower Defender source. This is a source only version, and it is 8MB!
Get your smaller Linux-binary here: Tower Defender for Linux
A Win32 binary should be forthcoming.
Unfortunately I only got game play in at the last few minutes, and there are problems. For one, there is no way to win or lose. The enemies [...]

LD#12: Lunch with Gizmo

Posted by GBGames on August 10th, 2008

Gizmo tends to like to hang out with me whenever I’m doing anything related to programming. I nicknamed her Hacker Kitty. She’s helping me eat my vegan pizza and apple juice.

Diego, on the other hand, just wants to know when I’ll be done.

Well, I’m not done yet, but I have a few more [...]

LD#12: More Design

Posted by GBGames on August 10th, 2008

I was sketching out some of the interactions and just trying to make myself aware of what it is I am tackling with only 8 hours left.

Based on these notes, I think my schedule should be as follows:

Code to draw tower based on height (determined by difficulty, a nice to have later on).
[...]

LD#12: Good ol’ Jarritos

Posted by GBGames on August 10th, 2008

It’s strawberry flavored!
My kitchen is a mess and I’m out of clean glasses, but at least Jarritos doesn’t need a glass to be enjoyed!

And while taking the picture, I realized I have a bottle of…grape juice…and some clean glasses for it. Hmm…

LD#12: Tower Defender’s Best Knight

Posted by GBGames on August 10th, 2008

The Knight Owl!

He’s 32×32, and I’m worried he won’t show up too well after all the work I put into it. Note to self: learn how to use the Gimp better.

LD#12: Breakfast Again

Posted by GBGames on August 10th, 2008

Like last LD, I’m having a peanut butter and pickle sandwich.

Note that my LD-ification of the sandwich has serif fonts.

LD#12: Stayed Up Late, Woke Up Late

Posted by GBGames on August 10th, 2008

I was up until 3AM trying to get some functionality in my program before heading to bed. I woke up about five and a half hours later, showered, and am waiting for toast for my breakfast. As of this writing, there is a little over 12 hours left in the competition, and I don’t have [...]

LD#12: Main Menu Background

Posted by GBGames on August 10th, 2008

I’m starting to wonder if I’ll ever get back to TDD, but for now I have a main menu background.

I plan on starting this game by mousing over the start button, the same way Minimalist did. I like the idea that the menu gets you used to the mechanics of the game. Maybe I’ll have [...]

LD#12: A First Mockup of Tower Defender

Posted by GBGames on August 10th, 2008

The sad thing is that most likely I’ll end up using this background and the castle in the finished game. The stick figures will have to go, though. I didn’t mock up the archers, knights, or boiling oil, but that can come later.

LD#12: TDD On Hold

Posted by GBGames on August 10th, 2008

I decided that I need more practice with TDD and so skipped quite a few unit tests to get a blank SDL window up that I can close. The 10 passing tests I currently have were great for splitting off a Timer class from my Game class, but I can’t afford to spend too much [...]