By GBGames, on August 8th, 2008%
Last time Minimalist surprised everyone. This time, Tower did. It’s weird how surprising it is when it was voted upon!
The IRC channel is filled with talk about what can be done. I spent the first 30 minutes eating dinner.
I made vegetable stir fry and rice. The rice came out surprisingly . . . → Read More: LD#12: So the Theme Is Tower…
By GBGames, on August 8th, 2008% I know it’s a bit hokey, but since the Olympics are happening today, I thought that Ludum Dare needed its own pyrotechnics.
Enjoy the Ludum Dare Opening Ceremonies!
I’m cross posting my Ludum Dare posts here and at LudumDare.com.
By GBGames, on August 8th, 2008% I only managed to get it clean enough to sit in comfortably a few weeks ago.
Yes, there are three separate chairs in a small room.
By GBGames, on August 8th, 2008% While SolHSA’s tips are useful, and mrfun’s tips are hilarious, I decided to post my own list of tips for Ludum Dare.
Here is the summary list:
Be prepared. Meet the competition. Whatever you think will be easy, do something simpler. “You can only code fast by coding well.” Have fun. . . . → Read More: My Tips for Ludum Dare
By GBGames, on August 8th, 2008% In about 15 hours, the theme for Ludum Dare #12 will be announced and the 48 hour game development competition will start.
Once again, I’ll be using C++, SDL, Makefiles, and vim. This time I will be practicing my unit test fu, which may or may not be a mistake in a coding competition . . . → Read More: Let the Games Begin!
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