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Archive for August 4th, 2008

Why You Should Use A Newsletter Service

Posted by GBGames on August 4th, 2008

As a follow up to my earlier post on marketing tips, if you want a mailing list, you need software to let your customer enter his/her contact information as well as a way to send that customer email.
If you’re like me, you probably think that it would be preferable to build your own newsletter […]

Quick and Dirty Marketing Tips for Indies

Posted by GBGames on August 4th, 2008

Over at the Tales of the Rampant Coyote, Jay wrote the first part of his 10 Quick-and-Dirty Indie Game Marketing Tips.
I’ve been studying marketing over the past couple of years to the point that I get strange looks when I tell people it’s a hobby of mine. I own The Indie Developer’s Guide […]

Thousander Club Update: August 4th

Posted by GBGames on August 4th, 2008

For this week’s Thousander Club update:
Game Hours: 409.25(previous two years) + 86.5 (current year) = 495.75 / 1000
Game Ideas: 710 (previous two years) + 36 (current year) = 746 / 1000
I spent part of my weekend working with UnitTest++ and TDD. I wish there was more documentation about integrating it with Makefiles. I spent […]