By GBGames, on July 31st, 2008%
It’s been a long time since I last looked at Test-Driven Development, or TDD. It has been years since I first read about it, and since then I learned about C++ frameworks, but I’ve never used it. It always seemed like a great idea, but optional. Agile or extreme programming sounded cool, but without paired . . . → Read More: Test-Driven Game Development
By GBGames, on July 30th, 2008% I uploaded my pictures from SIC 2008, and you can view them on Flickr. There are images of my exploration of Boston since I arrived a day early. The actual conference takes up the lion’s share of the images.
You can see how Gizmo enjoyed swimming in the free schwag I brought home.
. . . → Read More: SIC 2008 Pics Are Up!
By GBGames, on July 29th, 2008% Battletoads: The Movie.
With music by Tay Zonday.
Screenplay by Rick Astle.
Gotta love the Internet.
By GBGames, on July 29th, 2008% That’s right, Ludum Dare, the 48 hour game development competition, is back! Currently the themes are in voting, but the game development competition begins August 8th.
And if you need some incentive to join this time around, check out Phil Hassey’s LD#8 entry…now on an iPhone! Wouldn’t you like to be able to make . . . → Read More: Ludum Dare #12 is Coming Soon!
By GBGames, on July 26th, 2008% Today is my birthday, and according to Wikipedia, besides sharing it with George Bernard Shaw, Mick Jagger, Carl Jung, Sandra Bullock, Aldous Huxley, Stanley Kubrick, and Kevin Spacey, I share it with Tim Schafer. Seems like I’ve got great company.
Happy birthday! I’m going to have some cake and celebrate with friends!
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