Search

Archive for June, 2008

Thousander Club Update: June 30th

Posted by GBGames on June 30th, 2008

For this week’s Thousander Club update:
Game Hours: 409.25(previous two years) + 75.25 (current year) = 484.5 / 1000
Game Ideas: 710 (previous two years) + 35 (current year) = 745 / 1000
I experimented with ways to make my LD#11 entry more interesting. I wanted to see what happens when the obstacles expand, and I’m still [...]

Is Your Effort Worthy?

Posted by GBGames on June 25th, 2008

Seth Godin last post ever is called Is It Worthy?. Ok, it’s not really his last post, but he asks, “What if it was?”

I take so much for granted. Perhaps you do as well. To be here, in this moment, with these resources. To have not just our health but the knowledge and the [...]

Thousander Club Update: June 23rd

Posted by GBGames on June 23rd, 2008

For this week’s Thousander Club update:
Game Hours: 409.25(previous two years) + 74.5 (current year) = 483.75 / 1000
Game Ideas: 710 (previous two years) + 35 (current year) = 745 / 1000
I managed to get some development time earlier in the week, but it was more of a refresher of the status of my projects; [...]

Pursuing Your Path Alone

Posted by GBGames on June 16th, 2008

If you have ever told someone that you were passionate about something, no matter what it is, you likely had to deal with detractors.
“What do you mean you want to be a musician? You’ll starve to death!”
“An English degree? What are you going to do with THAT?!”
“Writing poetry isn’t going to put food on [...]

Thousander Club Update: June 16th

Posted by GBGames on June 16th, 2008

For this week’s Thousander Club update:
Game Hours: 409.25(previous two years) + 74.25 (current year) = 483.5 / 1000
Game Ideas: 710 (previous two years) + 35 (current year) = 745 / 1000
Tags: game, game design, productivity, personal development, video game development, indie

The Death of the Video Arcade

Posted by GBGames on June 11th, 2008

Video Arcades’ Last Gasp from the Chicago Tribune is a well written article on the end of the video game arcade. Home consoles have been providing less incentive to go out for your video game fix, and it is expensive to own and operate an arcade. The only people who seem interested in going to [...]

Monday Meme: Zombie Attack

Posted by GBGames on June 9th, 2008

Corvus had a fun post today about a hypothetical zombie attack.

You are in a mall when the zombies attack. You have:
1. one weapon.
2. one song blasting on the speakers.
3. one famous person to fight alongside you

As anyone who has played the indie title Zombie Smashers [...]

Thousander Club Update: June 9th

Posted by GBGames on June 9th, 2008

For this week’s Thousander Club update:
Game Hours: 409.25(previous two years) + 74.25 (current year) = 483.5 / 1000
Game Ideas: 710 (previous two years) + 35 (current year) = 745 / 1000
After weeks of unseasonably cold weather and a spring that teased Chicago, it’s finally warm. And now it’s hot and muggy. I bought a [...]

It Sure Is Quiet Around Here

Posted by GBGames on June 4th, 2008

I wish I could say I was too busy working on my projects to blog, but I haven’t been. It’s been crunch at the day job, and I’ve been spending any other time on higher priority things. Things are quieting down, so I should be back to a regular posting schedule soon.
I know you [...]