By GBGames, on June 30th, 2008%
For this week’s Thousander Club update:
Game Hours: 409.25(previous two years) + 75.25 (current year) = 484.5 / 1000 Game Ideas: 710 (previous two years) + 35 (current year) = 745 / 1000
I experimented with ways to make my LD#11 entry more interesting. I wanted to see what happens when the obstacles expand, and . . . → Read More: Thousander Club Update: June 30th
By GBGames, on June 25th, 2008% Seth Godin last post ever is called Is It Worthy?. Ok, it’s not really his last post, but he asks, “What if it was?”
I take so much for granted. Perhaps you do as well. To be here, in this moment, with these resources. To have not just our health but the knowledge . . . → Read More: Is Your Effort Worthy?
By GBGames, on June 23rd, 2008% For this week’s Thousander Club update:
Game Hours: 409.25(previous two years) + 74.5 (current year) = 483.75 / 1000 Game Ideas: 710 (previous two years) + 35 (current year) = 745 / 1000
I managed to get some development time earlier in the week, but it was more of a refresher of the status of . . . → Read More: Thousander Club Update: June 23rd
By GBGames, on June 16th, 2008% If you have ever told someone that you were passionate about something, no matter what it is, you likely had to deal with detractors.
“What do you mean you want to be a musician? You’ll starve to death!” “An English degree? What are you going to do with THAT?!” “Writing poetry isn’t going to . . . → Read More: Pursuing Your Path Alone
By GBGames, on June 16th, 2008% For this week’s Thousander Club update:
Game Hours: 409.25(previous two years) + 74.25 (current year) = 483.5 / 1000 Game Ideas: 710 (previous two years) + 35 (current year) = 745 / 1000
Tags: game, game design, productivity, personal development, video game development, indie
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