LD#11: Minimal Sunday Breakfast

Today’s breakfast was minimal:

That’s orange juice with extra pulp right there. Mmm, hmm!

LD#11: Bed Time!

It’s 3AM, and I’m going to sleep.

I have a mouse cursor image, and I have a second image, and I can determine when the two are colliding. I’m getting close to a game.

LD#11: Let There Be Art

I finally have graphics. These are SDL RectFills that are using random red, green, and blue attributes, and the offset matches the mouse cursor’s position:

I plan on providing a sprite and making sure that there are other sprites in the playing area. I want to detect when your mouse-following sprite hits other sprites, . . . → Read More: LD#11: Let There Be Art

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