LD#11: My Workspace Time Lapse

At Hour 0:

At Hour 24:

I’m rusty with libSDL and haven’t made too many games in general, so I am breaking out reference books left and right.

. . . → Read More: LD#11: My Workspace Time Lapse

LD#11: Saturday Dinner

I decided to eat a quick dinner.

That’s a vegan pizza. Now, this isn’t a fake cheese pizza, so don’t get disgusted yet. This pizza is just made with different ingredients. It’s actually quite delicious, and it only takes 10 minutes to cook.

Unfortunately, I also found out that my fridge is leaking. . . . → Read More: LD#11: Saturday Dinner

LD#11: 24 Hours Left

One day down, one more to go!

I have been adding mouse support to my game. As I never implemented mouse control before, ever, why not do so in a time-based competition?

I am surprised at how complicated it can be to support mouse input in my existing input system, but one thing . . . → Read More: LD#11: 24 Hours Left

LD#11: My Minimalist Game

Yeah, so far I just got a window to appear. And I apparently forgot to add some way for the game to know that you are closing it, so I had to kill -9 the program. Yeesh.

LD#11: Breakfast of Champions

After a quick shower, breakfast!

A banana, some cereal with almond milk, and a peanut butter and raisin and pickle sandwich. I washed all that down with a glass of orange juice (not pictured):

Now back to the competition!

. . . → Read More: LD#11: Breakfast of Champions

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Twitter: GBGames