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	<title>Comments on: Torque Dropped Linux Support?</title>
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	<link>http://gbgames.com/blog/2008/03/torque-dropped-linux-support/</link>
	<description>An Indie Game Developer's somewhat interesting thoughts</description>
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		<title>By: Paul</title>
		<link>http://gbgames.com/blog/2008/03/torque-dropped-linux-support/comment-page-1/#comment-55986</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Fri, 14 Mar 2008 20:52:42 +0000</pubDate>
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		<description>After using TSE 360, I can&#039;t imagine what a nightmare TGB and TGE for linux would be. TSE 360, at first, was literally just a snapshot of the Marble Blast 360 codebase that was ported by mostly non-GG employees. Same deal, no support was officially provided.I think it may have gotten better.</description>
		<content:encoded><![CDATA[<p>After using TSE 360, I can&#8217;t imagine what a nightmare TGB and TGE for linux would be. TSE 360, at first, was literally just a snapshot of the Marble Blast 360 codebase that was ported by mostly non-GG employees. Same deal, no support was officially provided.I think it may have gotten better.</p>
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		<title>By: Craig</title>
		<link>http://gbgames.com/blog/2008/03/torque-dropped-linux-support/comment-page-1/#comment-55982</link>
		<dc:creator>Craig</dc:creator>
		<pubDate>Fri, 14 Mar 2008 13:31:01 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/2008/03/torque-dropped-linux-support/#comment-55982</guid>
		<description>I just asked that same question yesterday. I guess I&#039;ll watch your comments.</description>
		<content:encoded><![CDATA[<p>I just asked that same question yesterday. I guess I&#8217;ll watch your comments.</p>
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		<title>By: Jozsef Trencsenyi</title>
		<link>http://gbgames.com/blog/2008/03/torque-dropped-linux-support/comment-page-1/#comment-55981</link>
		<dc:creator>Jozsef Trencsenyi</dc:creator>
		<pubDate>Fri, 14 Mar 2008 13:21:39 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/2008/03/torque-dropped-linux-support/#comment-55981</guid>
		<description>You are right! We have dropped TGB and working with Actionscript 3 and Multidmedia Zinc 3. If you would like to make 3D games try OGRE3D instead of TGE! OGRE3D is a REAL multiplatform 3D rendering engine.

Jozsef Trencsenyi
CEO
CasualGameStore.com</description>
		<content:encoded><![CDATA[<p>You are right! We have dropped TGB and working with Actionscript 3 and Multidmedia Zinc 3. If you would like to make 3D games try OGRE3D instead of TGE! OGRE3D is a REAL multiplatform 3D rendering engine.</p>
<p>Jozsef Trencsenyi<br />
CEO<br />
CasualGameStore.com</p>
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