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	<title>Comments on: A Brief History of Linux Gaming</title>
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	<link>http://gbgames.com/blog/2007/06/a-brief-history-of-linux-gaming/</link>
	<description>An Indie Game Developer's somewhat interesting thoughts</description>
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		<title>By: GBGames</title>
		<link>http://gbgames.com/blog/2007/06/a-brief-history-of-linux-gaming/comment-page-1/#comment-44051</link>
		<dc:creator>GBGames</dc:creator>
		<pubDate>Sat, 30 Jun 2007 16:04:43 +0000</pubDate>
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		<description>Actually, Keith, I had looked into Loki&#039;s demise and learned that it had a healthy revenue stream and an unhealthy management system in place. Enough people are buying games for Gnu/Linux; there just aren&#039;t any highly visible examples of companies making big bucks from those sales.

As for the license terms, if you&#039;re developing a game, you&#039;re in charge of the licenses associated with that game, so the GPL/LGPL shouldn&#039;t frighten you unless you decide to use those licenses, and if you made that decision, you probably aren&#039;t afraid of them, right? B-)</description>
		<content:encoded><![CDATA[<p>Actually, Keith, I had looked into Loki&#8217;s demise and learned that it had a healthy revenue stream and an unhealthy management system in place. Enough people are buying games for Gnu/Linux; there just aren&#8217;t any highly visible examples of companies making big bucks from those sales.</p>
<p>As for the license terms, if you&#8217;re developing a game, you&#8217;re in charge of the licenses associated with that game, so the GPL/LGPL shouldn&#8217;t frighten you unless you decide to use those licenses, and if you made that decision, you probably aren&#8217;t afraid of them, right? B-)</p>
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		<title>By: Keith Weatherby II</title>
		<link>http://gbgames.com/blog/2007/06/a-brief-history-of-linux-gaming/comment-page-1/#comment-44020</link>
		<dc:creator>Keith Weatherby II</dc:creator>
		<pubDate>Sat, 30 Jun 2007 05:06:30 +0000</pubDate>
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		<description>Well obviously there are going to be a few games for it.  However the majority of computer users don&#039;t use a linux-based system, thus it doesn&#039;t have as big of a market as other systems.  Which means there&#039;s going to be alot less people developing for it because they can&#039;t make money on it.   And half the stuff is gpl&#039;d/lgpl&#039;d which scares alot of developers away anyways.  I mean why did Loki go out of business?  Probably because there were not enough people buying games for it.</description>
		<content:encoded><![CDATA[<p>Well obviously there are going to be a few games for it.  However the majority of computer users don&#8217;t use a linux-based system, thus it doesn&#8217;t have as big of a market as other systems.  Which means there&#8217;s going to be alot less people developing for it because they can&#8217;t make money on it.   And half the stuff is gpl&#8217;d/lgpl&#8217;d which scares alot of developers away anyways.  I mean why did Loki go out of business?  Probably because there were not enough people buying games for it.</p>
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