By GBGames, on May 23rd, 2007%
I meant to write about this item months ago, but this report concludes that open source is good for the economy.
Also, it includes this little gem:
The report also recommends that technical education should be vendor neutral. Students should be taught skills, not applications, and should be encouraged to participate in open source . . . → Read More: Learn Skills, Not Applications
By GBGames, on May 22nd, 2007% Over at LinuxGames.com, I found Interview with the Icculus, a discussion with Ryan “icculus” Gordon on the future of game development on Gnu/Linux.
The best quote:
I guess you’re asking what Linux gaming will look like in five years and, in a roundabout way, I’m answering: whatever we make it look like.
Ryan . . . → Read More: Interview with Ryan “icculus” Gordon
By GBGames, on May 21st, 2007% For this week’s Thousander Club update:
Game Hours: 262.25 (previous year) + 110.5 (current year) = 372.75 / 1000 Game Ideas: 616 (previous year) + 44 (current year) = 660 / 1000
I spent a good portion of this week reducing the dependencies Killer Kittens has. I followed the advice of Troy Hepfner, owner of . . . → Read More: Thousander Club Update: May 21st
By GBGames, on May 17th, 2007% I recently received Morning’s Wrath to review for Game Tunnel. I won’t talk about it much here, but I will say that it may be the first game I’ve played in which I had to take on the role of a female character.
If anything, it led to some interesting conversations. I was telling . . . → Read More: You Play Like a Girl
By GBGames, on May 16th, 2007% Gamasutra had an interview with popular MMO developer and Jagex founder Andrew Gower in Q&A: Behind RuneScape’s 1 Million Subscriber Success. If you don’t know, the largest MMO isn’t World of Warcraft but Runescape. Although WoW makes much more money in subscriptions. Runescape has many more people playing.
The developer created Runescape as a personal . . . → Read More: Runescape Founder Speaks
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