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	<title>Comments on: WWAGDD?</title>
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	<link>http://gbgames.com/blog/2007/03/wwagdd/</link>
	<description>An Indie Game Developer's somewhat interesting thoughts</description>
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	<item>
		<title>By: GBGames</title>
		<link>http://gbgames.com/blog/2007/03/wwagdd/comment-page-1/#comment-38733</link>
		<dc:creator>GBGames</dc:creator>
		<pubDate>Wed, 25 Apr 2007 01:52:44 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=552#comment-38733</guid>
		<description>Thanks, Jon!</description>
		<content:encoded><![CDATA[<p>Thanks, Jon!</p>
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		<title>By: Jon Jones</title>
		<link>http://gbgames.com/blog/2007/03/wwagdd/comment-page-1/#comment-38729</link>
		<dc:creator>Jon Jones</dc:creator>
		<pubDate>Wed, 25 Apr 2007 00:39:57 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=552#comment-38729</guid>
		<description>I&#039;m a bit late to the party, but this is a fantastic post. :)  &quot;WWAGDD?&quot; is a pretty powerful splash of cold water in the face when you need to stay focused. I&#039;ve always personally responded pretty well to simple little focusing mantras like that, and I&#039;d totally forgotten that fact until I found your post. I&#039;m going to do it!

Good stuff, dude. :)</description>
		<content:encoded><![CDATA[<p>I&#8217;m a bit late to the party, but this is a fantastic post. <img src='http://gbgames.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   &#8220;WWAGDD?&#8221; is a pretty powerful splash of cold water in the face when you need to stay focused. I&#8217;ve always personally responded pretty well to simple little focusing mantras like that, and I&#8217;d totally forgotten that fact until I found your post. I&#8217;m going to do it!</p>
<p>Good stuff, dude. <img src='http://gbgames.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Jon Jones, smArtist &#187; What Would A Game Developer Do?</title>
		<link>http://gbgames.com/blog/2007/03/wwagdd/comment-page-1/#comment-38728</link>
		<dc:creator>Jon Jones, smArtist &#187; What Would A Game Developer Do?</dc:creator>
		<pubDate>Wed, 25 Apr 2007 00:36:34 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=552#comment-38728</guid>
		<description>[...] I just found a great post by Gianfranco over at GBGames that&#8217;s called What Would A Game Developer Do? [...]</description>
		<content:encoded><![CDATA[<p>[...] I just found a great post by Gianfranco over at GBGames that&#8217;s called What Would A Game Developer Do? [...]</p>
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	<item>
		<title>By: GBGames</title>
		<link>http://gbgames.com/blog/2007/03/wwagdd/comment-page-1/#comment-37770</link>
		<dc:creator>GBGames</dc:creator>
		<pubDate>Mon, 09 Apr 2007 00:57:15 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=552#comment-37770</guid>
		<description>KTorrek: Heh, sometimes I tell myself that I&#039;ll do something for 15 minutes, and then three hours can go by.  Just doing anything for a little bit sometimes gets the momentum going enough to make stopping harder to do.</description>
		<content:encoded><![CDATA[<p>KTorrek: Heh, sometimes I tell myself that I&#8217;ll do something for 15 minutes, and then three hours can go by.  Just doing anything for a little bit sometimes gets the momentum going enough to make stopping harder to do.</p>
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	<item>
		<title>By: ktorrek</title>
		<link>http://gbgames.com/blog/2007/03/wwagdd/comment-page-1/#comment-37765</link>
		<dc:creator>ktorrek</dc:creator>
		<pubDate>Sun, 08 Apr 2007 23:25:22 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=552#comment-37765</guid>
		<description>Honestly,  I have to say that many of the people in the industry are like Coyote says above.  For many, it&#039;s &quot;just a job&quot;; albeit a generally more interesting one than other fields but &quot;just a job&quot; nonetheless.  I don&#039;t really believe there&#039;s some mystical all defining quality that separates the industry folk from the not except perhaps where their livelihood comes from.  I&#039;ve been through a few industry gigs at this point and that part has been constant.

On the rare occasions that I need additional motivation to do something, I can usually count one one of these to get me going:
- Read through my task logs:  I keep a list of one line tasks for all of my projects.  If I&#039;m really in bad shape I usually pick the easiest one on the list, otherwise I pick the first one.  Depending on how much time I might have, I might also pick the hardest one (keeping the hard stuff off the list seems to help get out of a funk).
- Read through my work logs:  I also keep a list of one line completed tasks with hour counts on all my projects.  Going through these usually reminds me of outstanding tasks not on the list.
- If I think I&#039;m getting into a rut, I&#039;ll note the top three to five things that need to be done next session and stick them at the top of my log.  This way I&#039;m always moving forward and don&#039;t have a lot of startup cost.
- Just open the editor (seriously).  It&#039;s amazing how far that will take you.</description>
		<content:encoded><![CDATA[<p>Honestly,  I have to say that many of the people in the industry are like Coyote says above.  For many, it&#8217;s &#8220;just a job&#8221;; albeit a generally more interesting one than other fields but &#8220;just a job&#8221; nonetheless.  I don&#8217;t really believe there&#8217;s some mystical all defining quality that separates the industry folk from the not except perhaps where their livelihood comes from.  I&#8217;ve been through a few industry gigs at this point and that part has been constant.</p>
<p>On the rare occasions that I need additional motivation to do something, I can usually count one one of these to get me going:<br />
- Read through my task logs:  I keep a list of one line tasks for all of my projects.  If I&#8217;m really in bad shape I usually pick the easiest one on the list, otherwise I pick the first one.  Depending on how much time I might have, I might also pick the hardest one (keeping the hard stuff off the list seems to help get out of a funk).<br />
- Read through my work logs:  I also keep a list of one line completed tasks with hour counts on all my projects.  Going through these usually reminds me of outstanding tasks not on the list.<br />
- If I think I&#8217;m getting into a rut, I&#8217;ll note the top three to five things that need to be done next session and stick them at the top of my log.  This way I&#8217;m always moving forward and don&#8217;t have a lot of startup cost.<br />
- Just open the editor (seriously).  It&#8217;s amazing how far that will take you.</p>
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	<item>
		<title>By: wazoo</title>
		<link>http://gbgames.com/blog/2007/03/wwagdd/comment-page-1/#comment-36992</link>
		<dc:creator>wazoo</dc:creator>
		<pubDate>Sat, 31 Mar 2007 03:34:52 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=552#comment-36992</guid>
		<description>What Would Brian Boitano Do,
If he were here right now?
He&#039;d surely kick an ass or two,
that&#039;s what Brian Boitano would do.

I only have a few precious hours each night to devote to game development while the rest of the family sleeps. 

As such, I make it a point to spend every free minute during the day visualizing and repeating what I will focus on that night to the exclusion of everything. Since I&#039;ve started doing this, it&#039;s helped me to retain my focus when it comes time to Get Things Done.

Thanks for the thoughts of incorporating your current project into something as simple as your background in Windows!</description>
		<content:encoded><![CDATA[<p>What Would Brian Boitano Do,<br />
If he were here right now?<br />
He&#8217;d surely kick an ass or two,<br />
that&#8217;s what Brian Boitano would do.</p>
<p>I only have a few precious hours each night to devote to game development while the rest of the family sleeps. </p>
<p>As such, I make it a point to spend every free minute during the day visualizing and repeating what I will focus on that night to the exclusion of everything. Since I&#8217;ve started doing this, it&#8217;s helped me to retain my focus when it comes time to Get Things Done.</p>
<p>Thanks for the thoughts of incorporating your current project into something as simple as your background in Windows!</p>
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	</item>
	<item>
		<title>By: GBGames</title>
		<link>http://gbgames.com/blog/2007/03/wwagdd/comment-page-1/#comment-36978</link>
		<dc:creator>GBGames</dc:creator>
		<pubDate>Fri, 30 Mar 2007 22:02:44 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=552#comment-36978</guid>
		<description>Keith: Oops. Sorry about that. B-)</description>
		<content:encoded><![CDATA[<p>Keith: Oops. Sorry about that. B-)</p>
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	</item>
	<item>
		<title>By: TimS</title>
		<link>http://gbgames.com/blog/2007/03/wwagdd/comment-page-1/#comment-36968</link>
		<dc:creator>TimS</dc:creator>
		<pubDate>Fri, 30 Mar 2007 20:02:53 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=552#comment-36968</guid>
		<description>Spoken like a true Blogger.

WWABD?

back to work!

-Tim</description>
		<content:encoded><![CDATA[<p>Spoken like a true Blogger.</p>
<p>WWABD?</p>
<p>back to work!</p>
<p>-Tim</p>
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	</item>
	<item>
		<title>By: Keith Weatherby II</title>
		<link>http://gbgames.com/blog/2007/03/wwagdd/comment-page-1/#comment-36967</link>
		<dc:creator>Keith Weatherby II</dc:creator>
		<pubDate>Fri, 30 Mar 2007 19:34:56 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=552#comment-36967</guid>
		<description>Thanks alot GB, I just wasted 3 hours of fascinating clicking on xkcd.com alone!

And as far as TV I don&#039;t really have a choice.  Yeah my Dad let&#039;s me stay home all day and not take a day job, and then I&#039;m going to refuse when he wants to spend time with me watching movies.

Unfortunately it&#039;s 4 hours and it&#039;s just hard enough trying to work all day.

Which is why i&#039;m always trying to change my schedule to eventually something that works.

This would involve me going to bed early (at least 11 pm).  And I just can&#039;t seem to hack it.</description>
		<content:encoded><![CDATA[<p>Thanks alot GB, I just wasted 3 hours of fascinating clicking on xkcd.com alone!</p>
<p>And as far as TV I don&#8217;t really have a choice.  Yeah my Dad let&#8217;s me stay home all day and not take a day job, and then I&#8217;m going to refuse when he wants to spend time with me watching movies.</p>
<p>Unfortunately it&#8217;s 4 hours and it&#8217;s just hard enough trying to work all day.</p>
<p>Which is why i&#8217;m always trying to change my schedule to eventually something that works.</p>
<p>This would involve me going to bed early (at least 11 pm).  And I just can&#8217;t seem to hack it.</p>
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	<item>
		<title>By: GBGames</title>
		<link>http://gbgames.com/blog/2007/03/wwagdd/comment-page-1/#comment-36957</link>
		<dc:creator>GBGames</dc:creator>
		<pubDate>Fri, 30 Mar 2007 16:57:33 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=552#comment-36957</guid>
		<description>Or at me? B-)</description>
		<content:encoded><![CDATA[<p>Or at me? B-)</p>
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