By GBGames, on March 14th, 2007%
Inspired by Andy’s words, I changed my desktop wallpaper.
As a lone wolf, I am not accountable to anyone but myself, so it is sometimes too easy to get distracted. It isn’t as if someone else will put together my games for me if I slack off. I am either making progress or I . . . → Read More: Reminder to Be a Hero
By GBGames, on March 13th, 2007% If you also didn’t get to go to the IGF and GDC, whatever your excuse, you can still watch the awards show at Gamespot. The show was one part inspiration, one part comedy, and one part romance.
This year, the IGF was hosted by former winner Andy Schatz. He’s not only an indie, but a . . . → Read More: Good IGF Quote by Andy Schatz
By GBGames, on March 12th, 2007% For this week’s Thousander Club update:
Game Hours: 262.25 (previous year) + 50.25 (current year) = 312.5 / 1000 Game Ideas: 616 (previous year) + 5 (current year) = 621 / 1000
I couldn’t easily add new code to handle a menu system, so I spent some time cleaning up and refactoring existing code. Things . . . → Read More: Thousander Club Update: March 12th
By GBGames, on March 8th, 2007% After filing my taxes and learning that my business operated at a loss last year, I realized that I needed to focus on results a lot more than I have been. I can’t sell anything unless I have something to sell, and I haven’t been doing a good job of creating that something. It is . . . → Read More: Production Lag Bad for Business
By GBGames, on March 7th, 2007% Thanks to my friend Larry, I learned about a cool new technology called ComicJuice.
Imagine a tool that allows you to create comics easily and share them with others. You can place images anywhere, stretching and shrinking the relevant panels as you go. Word bubbles can easily be created to match any scene. The . . . → Read More: ComicJuice Announced
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