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	<title>Comments on: If Old Games Were Made Today&#8230;</title>
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	<link>http://gbgames.com/blog/2007/02/if-old-games-were-made-today/</link>
	<description>An Indie Game Developer's somewhat interesting thoughts</description>
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		<title>By: RohoMech</title>
		<link>http://gbgames.com/blog/2007/02/if-old-games-were-made-today/comment-page-1/#comment-34276</link>
		<dc:creator>RohoMech</dc:creator>
		<pubDate>Fri, 23 Feb 2007 15:37:21 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=570#comment-34276</guid>
		<description>Jigsaw HC points out something that really highlights the issue.  If those old games were made *exactly* the way they had been before BUT they also were not made in the past (so you never played them as a kid), you&#039;r think they suck.

The idea is, the games are good / great, but its the emotional conneciton to that game / music etc WITH OTHER THINGS which makes you guys think they&#039;re so unmatchable.  Its their association with your childhood, with great memories which really makes you guys love them....its not just the game</description>
		<content:encoded><![CDATA[<p>Jigsaw HC points out something that really highlights the issue.  If those old games were made *exactly* the way they had been before BUT they also were not made in the past (so you never played them as a kid), you&#8217;r think they suck.</p>
<p>The idea is, the games are good / great, but its the emotional conneciton to that game / music etc WITH OTHER THINGS which makes you guys think they&#8217;re so unmatchable.  Its their association with your childhood, with great memories which really makes you guys love them&#8230;.its not just the game</p>
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		<title>By: Jigsaw hc</title>
		<link>http://gbgames.com/blog/2007/02/if-old-games-were-made-today/comment-page-1/#comment-33984</link>
		<dc:creator>Jigsaw hc</dc:creator>
		<pubDate>Mon, 19 Feb 2007 14:46:11 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=570#comment-33984</guid>
		<description>I I&#039;m sure I would hate Tetris if it were made today.  Part of its appeal is the simplicity of the game.  The music is ignorable during gameplay, but if you hear it while you are not playing it is immediately recognizable. Changing those things and it is not the same game at all.</description>
		<content:encoded><![CDATA[<p>I I&#8217;m sure I would hate Tetris if it were made today.  Part of its appeal is the simplicity of the game.  The music is ignorable during gameplay, but if you hear it while you are not playing it is immediately recognizable. Changing those things and it is not the same game at all.</p>
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		<title>By: gameslol &#187; Blog Archive &#187; I joined a carnival</title>
		<link>http://gbgames.com/blog/2007/02/if-old-games-were-made-today/comment-page-1/#comment-33974</link>
		<dc:creator>gameslol &#187; Blog Archive &#187; I joined a carnival</dc:creator>
		<pubDate>Mon, 19 Feb 2007 12:43:08 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=570#comment-33974</guid>
		<description>[...] I haven&#8217;t had a chance to read all the other entries yet, but I liked The Top 3 Problems with Xbox Live Arcade and If Old Games Were Made Today?. James Newton has written a very nice overview of all the stories that were submitted. [...]</description>
		<content:encoded><![CDATA[<p>[...] I haven&#8217;t had a chance to read all the other entries yet, but I liked The Top 3 Problems with Xbox Live Arcade and If Old Games Were Made Today?. James Newton has written a very nice overview of all the stories that were submitted. [...]</p>
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		<title>By: Carnival of Video Game Bloggers @ The Collected Writings of James Newton</title>
		<link>http://gbgames.com/blog/2007/02/if-old-games-were-made-today/comment-page-1/#comment-33957</link>
		<dc:creator>Carnival of Video Game Bloggers @ The Collected Writings of James Newton</dc:creator>
		<pubDate>Mon, 19 Feb 2007 08:35:11 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=570#comment-33957</guid>
		<description>[...] The next award goes to the blogger who created the Most Frightening Alternate Reality. Frankly, if the winner&#8217;s prediction came true I think we&#8217;d all be imitating lemmings and running for the nearest cliff. The winner is&#8230; Gianfranco Berardi, for his article &#8220;If Old Games Were Made Today?&#8220; [...]</description>
		<content:encoded><![CDATA[<p>[...] The next award goes to the blogger who created the Most Frightening Alternate Reality. Frankly, if the winner&#8217;s prediction came true I think we&#8217;d all be imitating lemmings and running for the nearest cliff. The winner is&#8230; Gianfranco Berardi, for his article &#8220;If Old Games Were Made Today?&#8220; [...]</p>
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		<title>By: GameProducer.Net &#187; Carnival of Game Production - Second Edition</title>
		<link>http://gbgames.com/blog/2007/02/if-old-games-were-made-today/comment-page-1/#comment-33691</link>
		<dc:creator>GameProducer.Net &#187; Carnival of Game Production - Second Edition</dc:creator>
		<pubDate>Thu, 15 Feb 2007 16:37:36 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=570#comment-33691</guid>
		<description>[...] Gianfranco Berardi ponders how would it been If Old Games Were Made Today?. Fine thinking, and be sure to read also the comments if you want to know what Bubble Bobble would have been like&#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Gianfranco Berardi ponders how would it been If Old Games Were Made Today?. Fine thinking, and be sure to read also the comments if you want to know what Bubble Bobble would have been like&#8230; [...]</p>
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		<title>By: RohoMech</title>
		<link>http://gbgames.com/blog/2007/02/if-old-games-were-made-today/comment-page-1/#comment-33458</link>
		<dc:creator>RohoMech</dc:creator>
		<pubDate>Mon, 12 Feb 2007 17:24:55 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=570#comment-33458</guid>
		<description>Sorry, GB, you as a retrogamer are in a market of people who just don&#039;t buy games.  And since its economics which drives most things, unless you make something yourself...you probably aren&#039;t going to get what you crave :-(

Though, I wonder how hard it would be to just recreate something old, and polish it to remove whatever sucked....though, Hasbro would probably sue you.</description>
		<content:encoded><![CDATA[<p>Sorry, GB, you as a retrogamer are in a market of people who just don&#8217;t buy games.  And since its economics which drives most things, unless you make something yourself&#8230;you probably aren&#8217;t going to get what you crave <img src='http://gbgames.com/blog/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /> </p>
<p>Though, I wonder how hard it would be to just recreate something old, and polish it to remove whatever sucked&#8230;.though, Hasbro would probably sue you.</p>
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		<title>By: Adam</title>
		<link>http://gbgames.com/blog/2007/02/if-old-games-were-made-today/comment-page-1/#comment-33454</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Mon, 12 Feb 2007 16:09:20 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=570#comment-33454</guid>
		<description>Zork...  If made today, it would be a fully featured MMORPG...  &#039;Noobs&#039; would most likely all be eaten by a grue, because the interface wouldn&#039;t allow them to simply click on a low-level monster to eradicate it.  Endless expansions and patches would keep the programmers well fed on pizza.  The first bug found *after* beta would be that the letter in the mailbox can&#039;t be examined.</description>
		<content:encoded><![CDATA[<p>Zork&#8230;  If made today, it would be a fully featured MMORPG&#8230;  &#8216;Noobs&#8217; would most likely all be eaten by a grue, because the interface wouldn&#8217;t allow them to simply click on a low-level monster to eradicate it.  Endless expansions and patches would keep the programmers well fed on pizza.  The first bug found *after* beta would be that the letter in the mailbox can&#8217;t be examined.</p>
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		<title>By: GBGames</title>
		<link>http://gbgames.com/blog/2007/02/if-old-games-were-made-today/comment-page-1/#comment-33425</link>
		<dc:creator>GBGames</dc:creator>
		<pubDate>Mon, 12 Feb 2007 07:03:01 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=570#comment-33425</guid>
		<description>There is something to be said about improvements made on older games.  I can&#039;t go feel too motivated to go back and play the original Final Fantasy since there is just too much experience grind.   I remember reading about Final Fantasy 3 for the SNES and how the developers made sure that you could travel from one plot point to another without having to worry about leveling up sufficiently.   You get spoiled after enough improvements come along.

Sometimes I wish that old games would get remade with the only change being an improvement in the interface.  Some games are only good because of untainted memories of playing what is actually only passable as fun today.</description>
		<content:encoded><![CDATA[<p>There is something to be said about improvements made on older games.  I can&#8217;t go feel too motivated to go back and play the original Final Fantasy since there is just too much experience grind.   I remember reading about Final Fantasy 3 for the SNES and how the developers made sure that you could travel from one plot point to another without having to worry about leveling up sufficiently.   You get spoiled after enough improvements come along.</p>
<p>Sometimes I wish that old games would get remade with the only change being an improvement in the interface.  Some games are only good because of untainted memories of playing what is actually only passable as fun today.</p>
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		<title>By: RohoMech</title>
		<link>http://gbgames.com/blog/2007/02/if-old-games-were-made-today/comment-page-1/#comment-33414</link>
		<dc:creator>RohoMech</dc:creator>
		<pubDate>Mon, 12 Feb 2007 02:26:50 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=570#comment-33414</guid>
		<description>Sigh, I donno about this &quot;old games are grrrrreat&quot; stuff people in my generation keep going to.   Last year I&#039;d gone back and replayed many of my favorite games and I was hugely disappointed at them....HUGELY.

The mega-man series, most of them are butt-easy, perhaps cause I remembered which boss to fight first, or perhaps cause the new Mega-man games are much harder...

Contra...omfg...I can one credit the game after not playing it for years??

Duck-hunt...my zapper gun doesn&#039;t work right anymore :-(

Myst...eh, I remember most of the puzzles

Mechwarrior 2 + expansions, it was kinda boring, probably cause it was sorta easy.

Those genesis sonic games...these were pretty easy to, and their speed wasn&#039;t as cool as before.

Altered Beast...I finally beat the game, felt really slugglish movement wise.

However, I did find a glut of games that were still fun for me:
Tyrian / Graduis...shmups...the ones which were still hard when I first played them held up well.  Perhaps my reflexes are dying...</description>
		<content:encoded><![CDATA[<p>Sigh, I donno about this &#8220;old games are grrrrreat&#8221; stuff people in my generation keep going to.   Last year I&#8217;d gone back and replayed many of my favorite games and I was hugely disappointed at them&#8230;.HUGELY.</p>
<p>The mega-man series, most of them are butt-easy, perhaps cause I remembered which boss to fight first, or perhaps cause the new Mega-man games are much harder&#8230;</p>
<p>Contra&#8230;omfg&#8230;I can one credit the game after not playing it for years??</p>
<p>Duck-hunt&#8230;my zapper gun doesn&#8217;t work right anymore <img src='http://gbgames.com/blog/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /> </p>
<p>Myst&#8230;eh, I remember most of the puzzles</p>
<p>Mechwarrior 2 + expansions, it was kinda boring, probably cause it was sorta easy.</p>
<p>Those genesis sonic games&#8230;these were pretty easy to, and their speed wasn&#8217;t as cool as before.</p>
<p>Altered Beast&#8230;I finally beat the game, felt really slugglish movement wise.</p>
<p>However, I did find a glut of games that were still fun for me:<br />
Tyrian / Graduis&#8230;shmups&#8230;the ones which were still hard when I first played them held up well.  Perhaps my reflexes are dying&#8230;</p>
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		<title>By: GBGames</title>
		<link>http://gbgames.com/blog/2007/02/if-old-games-were-made-today/comment-page-1/#comment-33378</link>
		<dc:creator>GBGames</dc:creator>
		<pubDate>Sun, 11 Feb 2007 16:03:51 +0000</pubDate>
		<guid isPermaLink="false">http://gbgames.com/blog/?p=570#comment-33378</guid>
		<description>Keith: I played E.T. when I was really young, and I think that game has the honor of being the first one that had instructions that I actually read.  Without those instructions, I didn&#039;t know what I was doing in that  game, although running away from the two adults and feeling safe with the kid became two obvious subgoals.  I agree that a lot of people today don&#039;t know what they are talking about when they laugh and say it was the worst game ever, but it does have the distinction of being the game that ushered in the video game crash.  

I still have my Atari 2600 on a shelf in the living room, and E.T. is in the collection of games next to it. B-)</description>
		<content:encoded><![CDATA[<p>Keith: I played E.T. when I was really young, and I think that game has the honor of being the first one that had instructions that I actually read.  Without those instructions, I didn&#8217;t know what I was doing in that  game, although running away from the two adults and feeling safe with the kid became two obvious subgoals.  I agree that a lot of people today don&#8217;t know what they are talking about when they laugh and say it was the worst game ever, but it does have the distinction of being the game that ushered in the video game crash.  </p>
<p>I still have my Atari 2600 on a shelf in the living room, and E.T. is in the collection of games next to it. B-)</p>
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