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Archive for January, 2007

Becoming a Game Developer

Posted by GBGames on January 12th, 2007

Steve Pavlina recently wrote about becoming a millionaire by thinking like one. One of the things he mentions is the identity shift needed, which ties into the topic of his recent podcast on faster goal achievement.
When I first heard the podcast, I realized that I am not going to finish making games […]

Second Life Client Source Code Released as Open Source

Posted by GBGames on January 10th, 2007

I found this bit of news on LinuxGames.com. Second Life, the virtual world created by the players, has had its client code open sourced. Linden Labs released the client code under the GPL.
I’m excited by this news because it means that progress on the GNU/Linux client might actually move forward, putting it on par […]

Inconvenient Copy Protection or Inconvenient Copy Protection?

Posted by GBGames on January 9th, 2007

I just got the latest issue of PC Gamer, and I was reading the letters to the editor when I came across the complaint of Jon Ferrell. Jon wrote about the annoyance and pain involved in needing to have a CD in the drive for no other reason but copy protection. Besides being […]

Thousander Club Update: January 8th

Posted by GBGames on January 8th, 2007

For this week’s Thousander Club update:
Game Hours: 262.25 + 1 = 263.25 / 1000
Game Ideas: 616 + 0 = 616 / 1000
On Wednesday, I wrote down an entry in my todo list: Create 384 game ideas.
Months ago, I entered into crunch mode at my day job and neglected a number of things in the […]

The Carnival of Game Production

Posted by GBGames on January 4th, 2007

Juuso announced the creation of the Carnival of Game Production.
What is this Carnival of Game Production?
Simply put: a monthly gathering of game developers and producers at a central location. The idea is similar to those other “Blog Carnivals” - but here we present quality articles dedicated to game production. Anyone wishing to participate in the […]

The Thousander Club in 2007

Posted by GBGames on January 4th, 2007

Scott Hsu-Storaker founded The Thousander Club about a year ago, and he recently posted a summary of his year in the article Thousander Club Take 2.
For those of you who have no idea what the club is, the idea is to become an expert at something. How do you become an expert at something? […]

Resolutions for 2007

Posted by GBGames on January 1st, 2007

Last year’s resolutions didn’t all work out. I have to admit that I forgot about them, and a week or so ago I remembered that I had written a post listing my resolutions for the year.
I did actually form a formal company, but it took me months later than I originally planned. […]