Speaking of XNA, Mono.Xna “is an open-source implementation of Microsoft XNA”.
It is still a baby project, but hopefully it will actually allow developers to create truly cross-platform games. The source to it is available in the Mono subversion repository. Mono, of course, is the open source, UNIX version of the .NET development platform.










lol, what’s the real point of this? There’s already SDL + OpenGL etc…so really the only advantage of this is letting you dev 360 games on *nix.
Left by RohoMech on December 20th, 2006