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Archive for December 19th, 2006

XNA Being Ported to Mono

Posted by GBGames on December 19th, 2006

Speaking of XNA, Mono.Xna “is an open-source implementation of Microsoft XNA”.
It is still a baby project, but hopefully it will actually allow developers to create truly cross-platform games. The source to it is available in the Mono subversion repository. Mono, of course, is the open source, UNIX version of the .NET development platform.

XNA Framework API?

Posted by GBGames on December 19th, 2006

The other day I decided to look through some source code of other games, and I downloaded a breakout clone written using the XNA Framework. It provided the source code, and I figured that C# can’t be that different from Java or C++, so it shouldn’t be a problem. At one point […]

Space Invaders Clone Progress

Posted by GBGames on December 19th, 2006

I woke up late, which pretty much set the tone for the rest of the day. I didn’t spend nearly as much time working on the Space Invaders clone as I would have liked. Still, it was progress.
I ran into two bugs, one for each small update I made. The first bug […]