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Chris Bateman announced the release of his new book Game Writing: Narrative Skills for Videogames.

This is a book about how we currently get stories into games. Anyone interested in learning these skills would do well to pick up a copy.

Bateman’s blog posts on game design are thought-provoking, such as Non-verbal Communication and Toru Iwatani’s Escalator, so I imagine this book will also be of high quality.

While I think that narrative shouldn’t be the sole focus of games to the exclusion of, you know, gameplay, it is still painful to play games with horrible dialogue and a joy to play those that are written well. Developers who want to avoid causing the pain might want to look into this book.

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