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Archive for June 30th, 2006

Agile Individuals?

Posted by GBGames on June 30th, 2006

Paper Burns: Game Design With Agile Methodologies gives a nice insight on the benefits of using SCRUM and other Agile methodologies to develop games. You can make games in weeks and months rather than quarters and years. After rereading a bit about the use of SCRUM at High Moon Studios, I was wondering […]