By GBGames, on May 25th, 2006%
Some of you may have been reading Spiderweb Software’s Jeff Vogel’s “View from the Bottom” series of articles. I think he is generally pessimistic when it comes to indie games, and his previous articles basically show that he thinks innovation won’t come from them. His latest article, #3, seems to make the argument that innovation . . . → Read More: Blaming Innovation
By GBGames, on May 24th, 2006% Gregg Seelhoff recently posted about Beyond Pong, a student documentary about the maturation of video games.
Unfortunately I wasn’t able to view it on my system since it requires a later version of Quicktime than I have. Still, if you have 40 minutes to kill, it will probably be worth your while.
. . . → Read More: Beyond Pong
By GBGames, on May 23rd, 2006% Greg Costikyan posted a link to the NetHack song. You can find the lyrics and an mp3 of NetHack.
And, of course, the game is teh awesomes.
By GBGames, on May 23rd, 2006% I have been using Steve Pavlina’s advice on business plans for indie game developers. I have found it to be a good guide, even though I think it is geared towards existing developers. There isn’t much talk about what to do if you’re just starting and you don’t have a product yet.
Luckily, Juuso Hietalahti . . . → Read More: Basic Marketing Plan for Indies
By GBGames, on May 22nd, 2006% For this week’s Thousander Club update:
Game Hours: 86.75 / 1000 Game Ideas: 357 / 1000
Target: 357
Well, my week was very unproductive. Until Friday, I didn’t do any work at all. For some reason, I had trouble waking up in the mornings. Normally I try to get up at 5:30AM, and if I . . . → Read More: Thousander Club Update: May 22nd
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