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The 2006 Independent Games Festival finalists have been announced. Among the finalists are a few games that run on Gnu/Linux, such as Darwinia, Tribal Trouble, and Professor Fizzwizzle.

I’ve played those three games, if only in demo form, so I know they’re good. I’m also in the middle of reviewing Weird Worlds, another finalist which is also really good.

I decided to check out a few of the other games. For instance, Glow Worm looked like a typical match-3 puzzle game, but it is a finalist for Innovation in Visual Art, so I had to check it out. It definitely deserves to be in the running, and it is a fun game to boot. I also tried Strange Attractors. Well, actually tried isn’t a good word. I got to level 25. I should have gone to sleep, but I couldn’t help it. And that giant head! I would have destroyed it if I hadn’t teleported and got stuck right into those damaging electric beams!

Suffice it to say that the 2006 IGF looks like it is full of quality games.

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2 Responses to “IGF 2006 Finalists Announced”

Strange Attractors, IMO, is pretty brilliant for a single button game. At level 50 there’s another creepy head guy… I died there.

So who takes the Grand Prize? Darwinia or Dofus?

I haven’t actually tried out Dofus yet, but I really enjoyed Darwinia.

Something to say?