Interview with PopCap’s James Gwertzman

Gamasutra published an interview with James Gwetzman, PopCap’s Director of Business Development.

It goes through a few different topics, such as the history of the company and the amount of growth it experienced, but I think the most interesting part was the overview of the development process:

“Our path of development is extremely prototype-heavy,” said Gwertzman. “We’ll make . . . → Read More: Interview with PopCap’s James Gwertzman