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Archive for December 9th, 2005

Distributing Binaries: G++, libstdc++, and Static Linking

Posted by GBGames on December 9th, 2005

I’ve been asking certain Gnu/Linux-using friends to test out Oracle’s Eye while I work on it. I’ve already found that I need to specify SDL_image as a requirement because of such testing; however, I don’t want to have to send an 8MB source package that contains mostly useless-for-the-tester code or binary data. Asking […]

Oracle’s Eye Development: Graphical Enhancements

Posted by GBGames on December 9th, 2005

To continue with the improvements necessary for Oracle’s Eye, I decided I would focus on simple and quick things. On my list:

Shrink the Ball images to half size.
Create an actual sprite for the Player.

No coding for tonight, mostly. And there really isn’t too much to describe for the Ball, either.
The […]