By GBGames, on December 9th, 2005%
I’ve been asking certain Gnu/Linux-using friends to test out Oracle’s Eye while I work on it. I’ve already found that I need to specify SDL_image as a requirement because of such testing; however, I don’t want to have to send an 8MB source package that contains mostly useless-for-the-tester code or binary data. Asking someone . . . → Read More: Distributing Binaries: G++, libstdc++, and Static Linking
By GBGames, on December 9th, 2005%
To continue with the improvements necessary for Oracle’s Eye, I decided I would focus on simple and quick things. On my list:
Shrink the Ball images to half size.
Create an actual sprite for the Player.
No coding for tonight, mostly. And there really isn’t too much to describe for the Ball, either.
The Ball
I . . . → Read More: Oracle’s Eye Development: Graphical Enhancements