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Archive for December 7th, 2005

Oracle’s Eye Development: Kicking the Ball Some More

Posted by GBGames on December 7th, 2005

Working off of the list of improvements for Oracle’s Eye, I managed to improve the hit detection somewhat.
I was originally thinking about changing the movement code completely. Instead of freely moving about, the Player and Ball would move in a tile-based manner. I spent a bit of time thinking and writing about how […]