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Archive for October 24th, 2005

Oracle’s Eye Development: Having a Ball

Posted by GBGames on October 24th, 2005

While I didn’t work on Oracle’s Eye as much as I would have liked these past two weeks, I did make some progress. I created a Ball class, drew up a Ball sprite with eight frames of animation, and got it into the game.
I had to change some of the design and […]