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Archive for October 6th, 2005

Oracle’s Eye Development: The Room 2

Posted by GBGames on October 6th, 2005

Last night’s Oracle’s Eye programming session was still productive, although not as much as I would have liked. I last had a Room that would get created, and the Player would be able to walk over it.
I wanted the Player and the Walls to be on the same hiearchical level, and the […]