Why I Want to Make Games for Gnu/Linux

LinuxGames posts about the possibility of porting the sequel to Savage to Gnu/Linux. Basically, the Savage 2 engine is heavily utilizing DirectX, and the developers are going to try to work with Transgaming to get it working with Cedega instead of providing native binaries. Apparently Never Winter Nights 2 is also having these issues.

I . . . → Read More: Why I Want to Make Games for Gnu/Linux

Learning Kyra: Installing the New Version

I decided to install the latest version of the Kyra Sprite Engine since I am still so early in the Oracle’s Eye project. Historically, Kyra allowed you to dynamically link to the library, and so I had it installed on my system as any other library.

I wanted to install the latest version similarly. . . . → Read More: Learning Kyra: Installing the New Version

Carnival of Gamers

I saw that Aeropause was hosting this year’s Carnival of Gamers, which has its “headquarters” at Buttonmashing.com.

Carnivals are basically traveling blog shows. There is a Carnival of Capitalists that I’ve heard about, but when I found that there was a Carnival of Gamers, I had to look into it. Essentially, people submit posts . . . → Read More: Carnival of Gamers

Oracle’s Eye Development: Thanks for the Save, Subversion!

I spent the evening working on the project, and I was going to try to get the Ball to move in four directions. I thought that I should probably start by laying the groundwork and having Player and Ball inherit from a class called Entity.

My thinking was that Entity would control the movement . . . → Read More: Oracle’s Eye Development: Thanks for the Save, Subversion!

Incorporating GBGames: Business Plan Resources

I’ve read through the SCORE information on writing a business plan, but now I need to start making one.

Unfortunately, I’ve found that the resources provided by SCORE were very general. Parts of it were not relevant to an online software company, let alone to an indie game development company. Also, most indie game companies . . . → Read More: Incorporating GBGames: Business Plan Resources

Association of Software Professionals

Twitter: GBGames