Learning Kyra: Sprite Loading
Posted by GBGames on August 18th, 2005While working on Oracle’s Eye, I learned something new about the Kyra Sprite Engine. For some time I’ve wondered how I would load sprites from a script. Normally, I would load a sprite resource with:
GetSpriteResource( Char_Player)
where Char_Player is a constant defined in a .h file generated by Kyra’s Sprite Editor. […]




