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Archive for August 3rd, 2005

Oracle’s Eye Planning

Posted by GBGames on August 3rd, 2005

I’ve been working on the design of Oracle’s Eye and have been trying to do a high level breakdown. I’ve also tried to work with the smallest subset of ideas that would make the game functional.
I’ve identified the following basic entites:

Ball
Player
Exit
Walls

I have more details on what I need for each entity, such […]