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Archive for July 21st, 2005

A Post on Writing Game Loops

Posted by GBGames on July 21st, 2005

Joost Ronkes Agerbeek wrote the first of what will hopefully be a series of game programming posts with Writing a Basic Game Engine. While it may not have a lot of meat to it, it is precisely the topic of the game loop that gets passed over a lot in game development tutorials and […]

Writing Portable Code

Posted by GBGames on July 21st, 2005

I recently bought and received Write Portable Code by Brian Hook of Book of Hook fame. As I intend to make my games playable on multiple platforms, I need to learn how to not only write good software but also write good portable software. I believe that this book can be invaluable […]