Letter to Gas Powered Games

I just received the latest copy of PC Gamer and saw Supreme Commander listed on the cover. I was a big fan of Total Annihilation, and I couldn’t wait to read about SC.

These days I run Debian Gnu/Linux as my main operating system and I would prefer to not have to boot up Windows . . . → Read More: Letter to Gas Powered Games

Ok, I’ll Be Selfish

Kathy Sierra, an author from the Head First series of Java books, has made an open post where anyone can comment and trackback, no matter how off-topic or shameless. So, I’m taking advantage of it. B-)

Well, to make it more useful, I’ll say that I wouldn’t mind seeing Head First Game Development, but I’d . . . → Read More: Ok, I’ll Be Selfish

Legally Blog

I found out that the EFF has published a Legal Guide for Bloggers.

Whether you’re a newly minted blogger or a relative old-timer, you’ve been seeing more and more stories pop up every day about bloggers getting in trouble for what they post.

The difference between you and the reporter at your local . . . → Read More: Legally Blog

We Can’t Talk Yet Since We Have No Words

I’ve talked about the book Difficult Questions About Videogames already, but I have found quite a few more resources regarding the language and vocabulary we use to talk about games.

Game Design Patterns: to create a basis for a common language about video games The Case For Game Design Patterns The 400 Project: an ambitious . . . → Read More: We Can’t Talk Yet Since We Have No Words

The Benefits of Game in a Day

I loved participating in Game in a Day, and I gained a lot from the experience. For one, I have created a game that I can continue to work on until it is a finished product. I added a few more game development blog links to my list. Also, I learned quite a few new . . . → Read More: The Benefits of Game in a Day

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