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Archive for June, 2005

June’s Game in a Day Theme: Fusion

Posted by GBGames on June 10th, 2005

For June’s Game in a Day, the theme is fusion:
fu·sion (fyzhn) n.
1. The act or procedure of liquefying or melting by the application of heat.
2. The liquid or melted state induced by heat.
3.
1. The merging […]

I Can Finally Make My Own Robot!

Posted by GBGames on June 9th, 2005

I’ve reading a few different articles about the new robotics kit being sold at Radio Shack. PC Magazine had a review of the new VEX Robotics Design System.
At about $300, it isn’t exactly cheap, but it is definitely a lot better than getting a kit that makes only one kind of robot. Those […]

Why Monopolies Are Bad

Posted by GBGames on June 8th, 2005

My friend Larry Garfield posted about Yahoo!’s poor customer service recently.
Essentially, someone managed to get access to his Yahoo! account and changed the password. Larry contacted Yahoo! a number of times, and each time he got a scripted response that naturally didn’t help. I personally use a Yahoo! email account, but […]

Debian 3.1 Released

Posted by GBGames on June 7th, 2005

Good news for Debian fans: Sarge is now Stable!
Debian has a number of releases. The stable release is locked down and only security updates make it through, and I believe it is argued that, while usually out-of-date, it is the most stable distro release out there. Testing is where development can happen, but […]

Difficult Questions About Video Games

Posted by GBGames on June 7th, 2005

I recently bought Difficult Questions About Videogames from PublicBeta. They are giving it away “free”, saying that it is £100 off and I only had to pay shipping…yet the book arrived with a price on the back cover of a little over £14. Not sure what that’s about…
Anyway, I actually like it. […]

Will Wright’s Spore

Posted by GBGames on June 4th, 2005

I finally had a chance to sit and watch Will Wright’s Spore presentation at the GDC. Yes, I’m probably the last to do so, but I found out through from Game Girl Advance that even though I missed GDC, I still could see the presentation.
When I first read the articles about it, I remember […]

May’s Monthly Review

Posted by GBGames on June 3rd, 2005

It’s eye-opening to review your progress towards your goals every so often. GTD advocates will push for the weekly review. I try to use my Saturday mornings to go through my non-urgent snail mail, enter my monetary transactions into GnuCash, and update my calendar. I’m still pretty new to using GTD techniques, […]

Wikis and Collective Knowledge

Posted by GBGames on June 2nd, 2005

Wikis are great resources for collective knowledge. Wikis are counter to the culture in which copyright and patent laws encourage scarcity and “mine vs yours” debates. When everyone in the world is involved in a project, you would think it would break down, but they don’t. You would think that defacement would […]

Software Patents? No Thanks!

Posted by GBGames on June 1st, 2005

I just read an article on Gamasutra titled It’s Just a Game, Right? Top Mythconceptions on Patent Protection of Video Games. I am interested in news and articles on software patents, and I’ve always been against them. While I believe patents can cover a physical invention, like a better mousetrap or printing press, […]

Barriers to Success

Posted by GBGames on June 1st, 2005

Top Barriers Limiting You From Your Dream Job is an article that is making its way around the blogs. It’s a good reminder that it is very easy to make excuses for not accomplishing anything. Lack of time, fear of change, obligations, and the fear of being wrong are among the […]