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Archive for June 11th, 2005

Part 3 of Results of June’s Game in a Day

Posted by GBGames on June 11th, 2005

Click below to track my June 2005 GID development progress:
Part 1
Part 2
Part 3

5:03 PM
Cans of Mountain Dew: 7
Subversion Revision: 35
Let’s take a break.
At this point, I am trying to think about what I can do to improve on the project. Right now, the main player can drop a pulsating […]

Part 2 of Results of June’s Game in a Day

Posted by GBGames on June 11th, 2005

Click below to track my June 2005 GID development progress:
Part 1
Part 2
Part 3

10:11 AM
Cans of Mountain Dew: 4
Subversion Revision: 20
AH! I slept for FOUR hours! Whoops! Well, it turns out that people tend to assume that breaks that last less than an hour count in the 24 hours, […]

Part 1 of Results of June’s Game in a Day

Posted by GBGames on June 11th, 2005

Click below to track my June 2005 GID development progress:
Part 1
Part 2
Part 3

This blog post and the next one will act as my .plan and document the implementation of my game design for June’s Game in a Day.
While it is supposed to be between Saturday and Sunday, Sunday is my sister’s gradution […]