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Archive for May 10th, 2005

Learning Kyra: Hit Detection

Posted by GBGames on May 10th, 2005

The Learning Kyra series to date:

Learning Kyra
Learning More Kyra
Learning Kyra: Attack of the Clones
Learning Kyra: Tiles and Z-Ordering

I covered collision detection already, but it was in a limited capacity in Attack of the Clones. Basically, I checked if a sprite was colliding with a specific object. But what happens when I want […]