Search

Archive for March, 2005

My Computer is Back and Badder Than Ever!

Posted by GBGames on March 31st, 2005

Last time I mentioned how my Debian GNU/Linux system needed to be upgraded due to a malfunctioning video card.
I am happy to say that my system is running quite fine now. Here is a listing of some of the upgrades and changes:

nVidia GeForce2 GTS to nVidia GeForce FX 5500
Linux […]

Stupid Video Card…

Posted by GBGames on March 29th, 2005

Long story short: I don’t have a working GNU/Linux system at the moment.
Long story long:
Two days ago, my Debian GNU/Linux system worked fine.
Yesterday, the video card was acting up.
The display was a little off, as if the monitor cable was getting interference. I switched cables with the Windows 98 machine I have, […]

Learning Kyra: Attack of The Clones

Posted by GBGames on March 25th, 2005

The third entry in the Learning Kyra series. The series to date:

Learning Kyra
Learning More Kyra

Last time I was able to create a non-interactive moving body with a head attached. It simply walked from the top to the bottom of the window. Fairly simple, just like the graphics created for it.
In this […]

Learning More Kyra

Posted by GBGames on March 24th, 2005

I’ve decided that I should probably create a Learning Kyra series. You can read the first one to get some background:
Learning Kyra
When I last worked with Kyra, I managed to get my head floating on a black background. Since then, I found out why lines like #include “SDL.h” are preferred, so I updated […]

Governor Blagojavich’s Video Game Censorship Laws

Posted by GBGames on March 23rd, 2005

I recently got a letter from the IGDA regarding Illinois Governor Blagojavich’s proposal to censor video games.
I have to say: it’s about damn time the IGDA said something.
I sent a letter to Blagojavich months ago regarding this issue. Weeks later I received a form letter that did not address my concerns or […]

Learning Kyra

Posted by GBGames on March 21st, 2005

Today was my first Monday without worrying about homework in a long time. Sunday will be the Chicago Indie Game Developer meeting, and I want to make sure I can say I’ve accomplished something.
One of my goals was to program 5 hours per week at the minimum. While I wasn’t able […]

Postmortem: GBTTT-CLI

Posted by GBGames on March 16th, 2005

Awhile back, I gave myself a goal of trying to create a simple Tic-Tac-Toe game within a week. I didn’t want to just copy the ubiquitous code out of a book, though. I wanted to take a project from intial design to implementation on my own. This project was not […]

Last Week of Class

Posted by GBGames on March 14th, 2005

Tomorrow is my second to last final of my graduate school career. Thursday is my last one. Then I am free.
Free to learn about the topics I want to learn about when I want to learn about them.
Free to learn at a faster or slower pace as I choose or need.
Free to use […]

I’m Live not-at-the-GDC!!

Posted by GBGames on March 14th, 2005

The big news in game development these days has been surrounding the Game Developers Conference. A number of indie developers have covered the event, including David “RM” Michael, Saralah, Xemu, and Thomas Warfield. I’ve had to read about it and see pictures of people I’ve met in person or online, missing out on […]

Comment/Trackback Spam

Posted by GBGames on March 8th, 2005

Ever since I started this blog, I’ve gotten comment spam and trackback spam. It used to just be someone using a handle that will link to some poker site, but now they are getting insulting. “It’s people like you are the problem with this country” was the latest one. Well […]